Difference between revisions of "NURBS"

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NURBS is short for Non-Uniform Rational B-Spline, a mathematical representation of a 3-dimensional object.
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= NURBS =
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Most CAD/CAM applications support NURBS, which can be used to represent analytic shapes, such as cones, as well as free-form shapes, such as car bodies. NURBS are not used much for games because they create a large number of [[Polygon|polygons]], but it is an available modeling method in many artist 3D packages.
 
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Short for Non-Uniform Rational B-Spline, a mathematical representation of a 3-dimensional object. Most CAD/CAM applications support NURBS, which can be used to represent analytic shapes, such as cones, as well as free-form shapes, such as car bodies. NURBS are not used much for [[RT3D]] because they create a large number of [[Polygon|polygons]], but it is an available modeling method in some artist 3D packages.
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[[Category:Glossary]]
 
[[Category:Glossary]]

Latest revision as of 16:19, 17 March 2015

NURBS is short for Non-Uniform Rational B-Spline, a mathematical representation of a 3-dimensional object.

Most CAD/CAM applications support NURBS, which can be used to represent analytic shapes, such as cones, as well as free-form shapes, such as car bodies. NURBS are not used much for games because they create a large number of polygons, but it is an available modeling method in many artist 3D packages.


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