Difference between revisions of "Category:EnvironmentTerrain"
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== Terrain Creation == | == Terrain Creation == | ||
* [http://www.polycount.com/forum/showthread.php?t=108030 Welcome to CeleryLand!] - by [http://www.futurepoly.com/ Jason 'futurepoly' Stokes] | * [http://www.polycount.com/forum/showthread.php?t=108030 Welcome to CeleryLand!] - by [http://www.futurepoly.com/ Jason 'futurepoly' Stokes] | ||
− | * [http:// | + | * [http://www.polycount.com/forum/showthread.php?t=91066 Pirate castle (UDK)] - by [http://ennelia.com/ Guillaume 'romy' Provost] |
* [http://www.polycount.com/forum/showthread.php?t=89151 Blade & Soul Environments] Polycount forum thread, plus info on large terrains in UE3 (Unreal Engine 3). | * [http://www.polycount.com/forum/showthread.php?t=89151 Blade & Soul Environments] Polycount forum thread, plus info on large terrains in UE3 (Unreal Engine 3). | ||
* [http://www.polycount.com/forum/showthread.php?t=88933 How to make terrains for games] - by [http://www.polycount.com/forum/member.php?u=21965 'choco'] | * [http://www.polycount.com/forum/showthread.php?t=88933 How to make terrains for games] - by [http://www.polycount.com/forum/member.php?u=21965 'choco'] | ||
* [http://www.polycount.com/forum/showpost.php?p=1424523&postcount=8591 Erosion Terrain Tutorial] - by [http://www.polycount.com/forum/member.php?u=21965 'choco'] | * [http://www.polycount.com/forum/showpost.php?p=1424523&postcount=8591 Erosion Terrain Tutorial] - by [http://www.polycount.com/forum/member.php?u=21965 'choco'] | ||
* [http://www.polycount.com/forum/showthread.php?t=76556 Best way to go about making Terrain?] thread on the Polycount forum. | * [http://www.polycount.com/forum/showthread.php?t=76556 Best way to go about making Terrain?] thread on the Polycount forum. | ||
+ | * [http://www.polycount.com/forum/showthread.php?t=74720 (UDK) Helms Deep & Fort HornBurg] - by [http://www.mayvin.be/ Vincent 'ParoXum' Mayeur] | ||
+ | * [http://udn.epicgames.com/Three/Landscape.html Landscape system in Unreal Engine 3] - by [http://epicgames.com Epic Games] | ||
== Terrain Texturing == | == Terrain Texturing == |
Revision as of 13:51, 15 January 2013
Contents
Category Environment Terrain
Topics about creating terrains for games.
Pages in This Category
Terrain Creation
- Welcome to CeleryLand! - by Jason 'futurepoly' Stokes
- Pirate castle (UDK) - by Guillaume 'romy' Provost
- Blade & Soul Environments Polycount forum thread, plus info on large terrains in UE3 (Unreal Engine 3).
- How to make terrains for games - by 'choco'
- Erosion Terrain Tutorial - by 'choco'
- Best way to go about making Terrain? thread on the Polycount forum.
- (UDK) Helms Deep & Fort HornBurg - by Vincent 'ParoXum' Mayeur
- Landscape system in Unreal Engine 3 - by Epic Games
Terrain Texturing
- Landscape Materials in Unreal Engine 3 - by Epic Games
- Landscape Layer Blend thread on the Polycount forum.
- UDN UnrealEngine2 Vertex Blending Tutorial - by Epic Games
- Terrain Rendering in Frostbite using Procedural Shader Splatting - by DICE (Siggraph 2007)
- UE3 Terrain Tutorial - by Sjoerd 'hourences' De Jong
- EnvironmentSculpting#Tilable_Cliffs
- Multitexture
Pages in category "EnvironmentTerrain"
The following 5 pages are in this category, out of 5 total.