Difference between revisions of "Prop Modeling"

From polycount
Jump to: navigation, search
(Modeling Tutorials)
(Category:Discipline)
Line 11: Line 11:
 
* [http://www.polycount.com/forum/showthread.php?t=128414 Weapon Creation Demo: G56 Concept Rifle] by [http://www.polycount.com/forum/member.php?u=41415 Ben Bolton]
 
* [http://www.polycount.com/forum/showthread.php?t=128414 Weapon Creation Demo: G56 Concept Rifle] by [http://www.polycount.com/forum/member.php?u=41415 Ben Bolton]
 
----
 
----
[[Category:PropsModeling]][[Category:Props]]
+
[[Category:Discipline]][[Category:PropsModeling]][[Category:Props]]

Revision as of 19:13, 27 May 2016

Props are environment models which are usually static in a game, or else used for simple interactions (throwable, destroyable). For example crates, rocks, trees, non-drivable vehicles.

Modeling Tutorials


Personal tools
Namespaces

Variants
Actions
Navigation
Tools