Difference between revisions of "Units"
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EricChadwick (Talk | contribs) (Created page with "= Units and Scale = The units and scale you use are very important. Modular meshes should be built to snap to a unit-based grid, and physics calculations depend on certain s...") |
EricChadwick (Talk | contribs) (More info, categories.) |
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The units and scale you use are very important. | The units and scale you use are very important. | ||
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* [http://freesdk.crydev.net/display/SDKDOC3/Measurement+Reference CryENGINE SDK: Measurement Reference] - what units and scale to use for scenes in [[CryEngine]]. (Crysis: 1 unit = 1 meter) | * [http://freesdk.crydev.net/display/SDKDOC3/Measurement+Reference CryENGINE SDK: Measurement Reference] - what units and scale to use for scenes in [[CryEngine]]. (Crysis: 1 unit = 1 meter) | ||
* [http://docs.unity3d.com/Documentation/Components/FBXImporter-Model.html Unity: Import Settings for Meshes] - what units and scale to use for scenes in Unity. (Unity physics: 1 unit = 1 meter) | * [http://docs.unity3d.com/Documentation/Components/FBXImporter-Model.html Unity: Import Settings for Meshes] - what units and scale to use for scenes in Unity. (Unity physics: 1 unit = 1 meter) | ||
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+ | == More Information == | ||
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+ | * [[:Category:EnvironmentModeling]] | ||
+ | * [[:Category:EnvironmentModularity]] | ||
+ | * [[:Category:GameDesign]] | ||
+ | * [[Level Design]] | ||
+ | |||
+ | ---- | ||
+ | [[Category:Environment]] [[Category:EnvironmentModeling]] [[Category:EnvironmentModularity]] |
Latest revision as of 09:01, 6 February 2017
The units and scale you use are very important.
Modular meshes should be built to snap to a unit-based grid, and physics calculations depend on certain scales.
Fortunately, game editors usually have a scale setting you can use on import to convert from 3d modeler scale into proper game engine scale.
- Poll: What unit system do you model in?
- UDN: Unreal Units - what units and scale to use for scenes in Unreal Engine. (Gears of War: 2 units = 1 inch, Unreal Tournament: 1 unit = 2 cm)
- CryENGINE SDK: Measurement Reference - what units and scale to use for scenes in CryEngine. (Crysis: 1 unit = 1 meter)
- Unity: Import Settings for Meshes - what units and scale to use for scenes in Unity. (Unity physics: 1 unit = 1 meter)