Difference between revisions of "Art Bible"
From polycount
EricChadwick (Talk | contribs) |
EricChadwick (Talk | contribs) (Dota 2 Character Art Guide) |
||
Line 4: | Line 4: | ||
* [http://saijogeorge.com/brand-style-guide-examples Brand Style Guide Examples] by [https://au.linkedin.com/in/saijogeorge Saijo George], a curated list of style guide examples, pattern libraries and design manuals for inspiration. | * [http://saijogeorge.com/brand-style-guide-examples Brand Style Guide Examples] by [https://au.linkedin.com/in/saijogeorge Saijo George], a curated list of style guide examples, pattern libraries and design manuals for inspiration. | ||
* [https://lol.garena.com/news/content--dev-blog-defining-rift%E2%80%99s-visual-style League of Legends - Dev Blog: Defining the Rift’s Visual Style] by Riot Games [[file:LOLDefiningtheRiftsVisualStyle.pdf]] (1MB pdf backup) | * [https://lol.garena.com/news/content--dev-blog-defining-rift%E2%80%99s-visual-style League of Legends - Dev Blog: Defining the Rift’s Visual Style] by Riot Games [[file:LOLDefiningtheRiftsVisualStyle.pdf]] (1MB pdf backup) | ||
− | * [ | + | * [https://help.steampowered.com/en/faqs/view/0688-7692-4D5A-1935 Dota 2 Character Art Guide] by Valve Software, from [http://www.dota2.com/workshop/ Dota 2 Workshop] [[file:Dota2CharacterArtGuide.pdf]] (7MB pdf backup) |
* [http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterTextureGuide.pdf Dota 2 Character Texture Guide] (3MB PDF) by Valve Software, from [http://www.dota2.com/workshop/ Dota 2 Workshop][[file:Dota2CharacterTextureGuide.pdf]] (3MB pdf backup) | * [http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterTextureGuide.pdf Dota 2 Character Texture Guide] (3MB PDF) by Valve Software, from [http://www.dota2.com/workshop/ Dota 2 Workshop][[file:Dota2CharacterTextureGuide.pdf]] (3MB pdf backup) | ||
* [http://media.steampowered.com/apps/dota2/workshop/Dota2ShaderMaskGuide.pdf Dota 2 Shader Mask Guide] (3MB PDF) by Valve Software, from [http://www.dota2.com/workshop/ Dota 2 Workshop][[file:Dota2ShaderMaskGuide.pdf]] (3MB pdf backup) | * [http://media.steampowered.com/apps/dota2/workshop/Dota2ShaderMaskGuide.pdf Dota 2 Shader Mask Guide] (3MB PDF) by Valve Software, from [http://www.dota2.com/workshop/ Dota 2 Workshop][[file:Dota2ShaderMaskGuide.pdf]] (3MB pdf backup) |
Revision as of 07:55, 2 August 2023
An Art Bible, or Style Guide is a document created by the Art Director or Lead Artist to communicate to the art team exactly what style the art assets should match.
- Color in games: An in-depth look at one of game design's most useful tools
- Brand Style Guide Examples by Saijo George, a curated list of style guide examples, pattern libraries and design manuals for inspiration.
- League of Legends - Dev Blog: Defining the Rift’s Visual Style by Riot Games File:LOLDefiningtheRiftsVisualStyle.pdf (1MB pdf backup)
- Dota 2 Character Art Guide by Valve Software, from Dota 2 Workshop File:Dota2CharacterArtGuide.pdf (7MB pdf backup)
- Dota 2 Character Texture Guide (3MB PDF) by Valve Software, from Dota 2 WorkshopFile:Dota2CharacterTextureGuide.pdf (3MB pdf backup)
- Dota 2 Shader Mask Guide (3MB PDF) by Valve Software, from Dota 2 WorkshopFile:Dota2ShaderMaskGuide.pdf (3MB pdf backup)
- ЦЕЛЫЙ МИР - Напровляя арт Аллодов (Russian) Allods Online - Art Direction File:AllodsOnline-ArtDirection.pdf (1MB PDF English translation)
- Создание мира за 7 дней (Russian) Allods Online - Creating a World in 7 Days File:AllodsOnline-CreatingaWorldin7Days.pdf (1MB PDF English translation)
- The Vision behind Age of Empires Online by Robot Entertainment File:TheVisionBehindAgeOfEmpiresOnline-RobotEntertainment.pdf (archived PDF)