Difference between revisions of "Category:UserInterface"

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#REDIRECT [[User_Interface]]
= Category User Interface =
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Topics about creating user interfaces for games.
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== User Interface Forum Threads ==
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* [http://www.polycount.com/forum/showthread.php?t=93630 UI and Graphic Design] - Polycount forum thread
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* [http://www.polycount.com/forum/showthread.php?t=74809 Interface design] - Polycount forum thread
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== User Interface Resources ==
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* [http://publications.dice.se/attachments/beyond.the.hud.091025.pdf Beyond the HUD] (.PDF) - A research paper on User Interfaces for Increased Player Immersion in FPS Games
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* [http://www.gamasutra.com/view/feature/4286/game_ui_discoveries_what_players_.php?print=1 Game UI Discoveries : What Players Want] - Touches upon things mentioned in the paper above.
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* [http://www.youtube.com/watch?v=oSbr7uc-JyM Scaleform UDK Tutorial] - An 11-part tutorial which covers the basics of creating UI elements in Scaleform using UDK.
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* [http://psd.tutsplus.com/?s=interface PSDTuts+ Interface Tutorials] - Interface-related online tutorials to get you started.
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* [http://www.digital-web.com/articles/user_interface_design_taking_the_good_with_the_bad/ UI Design, Taking The Good With The Bad]  - An interesting article on the need for compromise when designing UIs.
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* [http://asgamer.com/ ASGamer] - Flash Game Development Tutorials.
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== User Interface Inspiration ==
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* [http://www.giantbomb.com/no-hud/92-569/ 'No HUD' concept] - A list of games which have a minimal/no HUD approach.
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* [http://www.giantbomb.com/huddie/92-4798/ 'HUDdie' concept] - HUD  elements, such as health or ammunition, which appear physically on the  player characters outfit, objects, equipment and weapons
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* [http://hudsandguis.com/ HUDs and GUIs] - A collection of the most beautiful and  innovative examples of HUD (Heads-Up Display) and GUI (Graphical User  Interface) design across different mediums.
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* [http://tvtropes.org/pmwiki/pmwiki.php/Main/DiegeticInterface Diegetic Interface] - A list of games with interface elements that are a part of the game universe.
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* [http://www.youtube.com/watch?v=GIdPo8oY-f4 Scaleform Game Reel (2011)] - Showcases games which use Scaleform. A good point of reference when looking into games which have more interesting HUD/UI.
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* [http://www.youtube.com/watch?v=9wkUu5dN0LU Dead Space 2 Dev Diary] - A video covering Visceral Games approach towards their HUD.
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* [http://platinumgames.com/2010/09/24/interface-design-in-vanquish/ Interface Design in Vanquish] - Development Diary for Platinum Games which covers their approach towards the HUD for Vanquish.
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* [http://www.ravensoft.com/blog/developer-diaries/15/read-article/ UI Design in Singularity] - Development Diary from Raven Software which covers their approach towards creating the UI for Singularity.
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* [http://pleasepressstart.tumblr.com/ The Art of Video Game Title Screens] - A Tumblr with 'Start Screen' menus for various games.
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== Graphic Design Forum Threads ==
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* Soon
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== Graphic Design Resources ==
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* [http://www.computerarts.co.uk/tutorials Computer Arts Tutorials] - A useful selection of tutorials to help you get to grips with a variety of programs.
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* [http://www.amazon.co.uk/Symbol-Angus-Hyland/dp/1856697274 Symbol] - A massive book detailing symbols used in logotypes.
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* [http://www.amazon.co.uk/Los-Logos-Logo-Collection-Buro-Destruct/dp/3931126927 Los Logos]  - Part of a series of books; filled with hundreds of pages containing logos.
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* [http://www.amazon.co.uk/Dos-Logos-Logo-Collection-R-Klanten/dp/3899550552/ Dos Logos] - Part of a series of books; filled with hundreds of pages containing logos.
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* [http://www.amazon.co.uk/Tres-Logos-R-Klanten/dp/3899551583/ Tres Logos] - Part of a series of books; filled with hundreds of pages containing logos.
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* [http://www.amazon.co.uk/Information-Beautiful-David-McCandless/dp/0007294662 Information is Beautiful] - A book which shows how all kinds of information can be presented visually in different ways.
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== Graphic Design Inspiration ==
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* [http://www.99designs.com 99Designs] - A site with competitions covering all areas of graphic design. A good starting point if you want to build up a portfolio whilst working on live briefs.
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* [http://www.abduzeedo.com Abduzeedo] - A good site which often has tutorials as well as daily inspiration.
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* [http://www.aisleone.net/ AisleOne] - Daily inspiration related to graphic design.
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* [http://www.artofthetitle.com/ Art of the Title] - A compendium and leading web resource of film and television title design from around the world.
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* [http://motionographer.com/ Computerlove] - Daily inspiration related to graphic design.
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* [http://www.formfiftyfive.com/ FormFiftyFive] - Design inspiration from around the world.
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* [http://logopond.com/ Logopond] - A hub for logos being created by Designers across the world. Good to follow when keeping up with the trends.
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* [http://www.motionographer.com Motionographer] - Daily inspiration related to motion graphics / graphic design.
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== Pages in This Category ==
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[[Category:Discipline]]
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Latest revision as of 17:59, 14 February 2015

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