Difference between revisions of "Category:Whitepapers"

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(Added Pixar's whitepaper library. While not strictly real-time, Pixars papers nonetheless contain a plethora of information that may be useful.)
(Category pages should not contain content. Content moved to Whitepapers.)
 
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= Category: Whitepapers =
 
This page has links to conference proceedings and research papers (aka whitepapers) about game graphics.
 
  
== Company Whitepapers ==
 
* [http://www2.disney.co.uk/disneyinteractivestudios/blackrockstudio/technology/ Black Rock Studios]
 
* [http://www.bungie.net/Inside/publications.aspx Bungie]
 
* [http://www.crytek.com/technology/presentations/ Crytek]
 
* [http://publications.dice.se/ DICE]
 
* [http://www.unrealtechnology.com/whats-new.php?ref=downloads Epic Games]
 
* [http://www.guerrilla-games.com/publications/ Guerilla Games]
 
* [http://www.insomniacgames.com/tech/techpage.php Insomniac Games]
 
* [http://www.naughtydog.com/tag/presentations/ Naughty Dog]
 
* [http://developer.nvidia.com/page/documentation.html NVIDIA Developer Documentation]
 
* [http://graphics.pixar.com/library/ Pixar Library]
 
* [http://www.research.scea.com/research/research.html Sony Computer Entertainment America]
 
* [http://www.valvesoftware.com/publications.html Valve Software]
 
 
== Conference Whitepapers ==
 
* [http://www.gdcvault.com/free/category/ Game Developers Conference 2005-2010]
 
* [http://www.microsoftgamefest.com/london2010.htm Gamefest London 2010]
 
* [http://www.microsoftgamefest.com/seattle2010.htm Gamefest Seattle 2010]
 
* [http://www.highperformancegraphics.org/program.html High Performance Graphics 2010]
 
* [http://kesen.huang.googlepages.com/ Whitepapers master list]
 
 
<<BR>>
 
 
[[Category:Primer]]
 

Latest revision as of 17:48, 26 January 2015

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