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− | __NOTOC__
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− | = Category Whitepapers =
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− | This page has links to conference proceedings and research papers (aka whitepapers) about game graphics.
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− | == Company Whitepapers ==
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− | * [http://www2.disney.co.uk/disneyinteractivestudios/blackrockstudio/technology/ Black Rock Studios]
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− | * [http://www.bungie.net/Inside/publications.aspx Bungie]
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− | * [http://www.crytek.com/technology/presentations/ Crytek]
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− | * [http://publications.dice.se/ DICE]
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− | * [http://www.unrealtechnology.com/whats-new.php?ref=downloads Epic Games]
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− | * [http://www.guerrilla-games.com/publications/ Guerilla Games]
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− | * [http://www.insomniacgames.com/tech/techpage.php Insomniac Games]
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− | * [http://www.naughtydog.com/tag/presentations/ Naughty Dog]
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− | * [http://developer.nvidia.com/page/documentation.html NVIDIA Developer Documentation]
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− | * [http://graphics.pixar.com/library/ Pixar Library]
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− | * [http://www.research.scea.com/research/research.html Sony Computer Entertainment America]
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− | * [http://www.valvesoftware.com/publications.html Valve Software]
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− | == Conference Whitepapers ==
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− | * [http://www.gdcvault.com/free/category/ Game Developers Conference 2005-2010]
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− | * [http://www.microsoftgamefest.com/london2010.htm Gamefest London 2010]
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− | * [http://www.microsoftgamefest.com/seattle2010.htm Gamefest Seattle 2010]
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− | * [http://www.highperformancegraphics.org/program.html High Performance Graphics 2010]
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− | * [http://kesen.huang.googlepages.com/ Whitepapers master list]
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− | == Game Graphics Books ==
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− | * [http://www.gamedev.net/reference/articles/article1698.asp Graphics Programming Black Book] by Michael Abrash (2001) - free download
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− | == Pages in This Category ==
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− | [[Category:Technology]]
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