Difference between revisions of "RAM"
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− | + | Random Access Memory (RAM) is used to store game assets that need to be used most often, because assets can be loaded from RAM quickly. See also [[Memory]]. | |
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− | Random Access Memory is | + | |
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[[Category:Glossary]] | [[Category:Glossary]] |
Latest revision as of 19:11, 19 March 2015
Random Access Memory (RAM) is used to store game assets that need to be used most often, because assets can be loaded from RAM quickly. See also Memory.