Difference between revisions of "Transforms"
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− | + | Transforms are what the [[:Category:GameEngines|game engine]] does to objects and [[Vertex|vertices]] in order to place them in the game scene. | |
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− | + | Transforms are position, rotation, and scale. | |
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[[Category:Glossary]] | [[Category:Glossary]] |
Latest revision as of 19:40, 19 March 2015
Transforms are what the game engine does to objects and vertices in order to place them in the game scene.
Transforms are position, rotation, and scale.