Difference between revisions of "Substance Designer"
From polycount
(Created page with "= Substance Designer = Substance Designer is a node-based texturing application. It works with both traditional and PBR texturing methods. It features real-time previewing sim...") |
|||
Line 7: | Line 7: | ||
---- | ---- | ||
− | [[Category:Texturing]] [[Category:Glossary]] | + | [[Category:Texturing]] [[Category:Glossary]] [[Category:Tools]] |
Latest revision as of 10:16, 13 August 2014
Substance Designer
Substance Designer is a node-based texturing application. It works with both traditional and PBR texturing methods. It features real-time previewing similar to Toolbag or 3DO to preview textures in real time.
Tutorials
- Substance Designer 4 - Getting Started - Introductory Tutorials. They begin to get a little complex near the end; however, for basic texturing, all of the in-engine connections are not necessary.
- Substance Designer 4 - Simple Texturing Step by Step - A simple workflow for creating master materials in Substance Designer and applying them to a model with a Color ID mask.