Substance Designer is a node-based texturing application. It works with both traditional and PBR texturing methods. It features real-time previewing similar to Toolbag or 3DO to preview textures in real time.
- Substance Designer 4 - Getting Started - Introductory Tutorials. They begin to get a little complex near the end; however, for basic texturing, all of the in-engine connections are not necessary.
- Substance Designer 4 - Simple Texturing Step by Step - A simple workflow for creating master materials in Substance Designer and applying them to a model with a Color ID mask.