Difference between revisions of "FillRate"

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(Redirected page to Glossary#Fill Rate)
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#REDIRECT [[Glossary#Fill_Rate]]
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Fill rate is the number of [[Texture_types|textured]] and [[Shading|shaded]] [[Pixel|pixels]] that an [[Engine|engine]] can [[Render|render]] over a given time period, usually measured in millions of pixels per second (MPPS).
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* [[FPS]]
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* [[Rendering]]
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[[Category:Glossary]]

Latest revision as of 17:59, 25 February 2015

Fill rate is the number of textured and shaded pixels that an engine can render over a given time period, usually measured in millions of pixels per second (MPPS).


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