Difference between revisions of "Interpolation"
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− | + | Interpolation is the process of determining from two or more values what the "in-between" values should be. | |
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+ | Interpolation is used with animation and with [[Texture|textures]], particularly [[TextureFiltering|texture filtering]]. | ||
+ | ---- | ||
+ | [[Category:Glossary]][[Category:Animation]][[Category:Rigging]] |
Latest revision as of 14:52, 17 March 2015
Interpolation is the process of determining from two or more values what the "in-between" values should be.
Interpolation is used with animation and with textures, particularly texture filtering.