Difference between revisions of "Polygon"

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#REDIRECT [[Glossary#Polygon]]
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Polygon is a flat surface on a 3d model, defined by a series of [[Vertex|vertices]].
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Most [[:Category:GameEngines|game engines]] use polygons to make the surfaces of their objects. A polygon can be made up of 1 or more [[Triangle|triangles]], like a [[Quad|quad]] is made of two triangles, a pentagon is made of three triangles, etc. Some engines support multiple polygon types, but triangles are the most common.
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Some people use the term polygon to specify a quad, others use it when talking about triangles. Polygons are also called polys, or sometimes [[N-gon]]s. See also [[Face]], [[Fan]], [[Quad]], [[Strip]].
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See also [[Polygon Count]].
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[[Category:Glossary]][[Category:Rendering]]

Latest revision as of 07:28, 24 March 2015

Polygon is a flat surface on a 3d model, defined by a series of vertices.

Most game engines use polygons to make the surfaces of their objects. A polygon can be made up of 1 or more triangles, like a quad is made of two triangles, a pentagon is made of three triangles, etc. Some engines support multiple polygon types, but triangles are the most common.

Some people use the term polygon to specify a quad, others use it when talking about triangles. Polygons are also called polys, or sometimes N-gons. See also Face, Fan, Quad, Strip.

See also Polygon Count.


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