Difference between revisions of "Category:EnvironmentLighting"

From polycount
Jump to: navigation, search
(Physically Based Rendering moved to CategoryRendering)
m (9 revisions)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
<!-- ## page was renamed from [[Category:Lighting]] -->
+
__NOTOC__
= Category Environment Lighting =
+
<!-- #REDIRECT [[Category:Lighting]] -->
Topics about lighting in games.
+
 
+
 
+
 
+
== Lighting Links ==
+
* [[Category:Rendering]]
+
* [[Category:Shaders]]
+
* [[Model Presentation#Lighting]]
+
* [[Category:ConceptFundamentals]]#Painting_Fundamentals
+
* [[AmbientOcclusionVertexColor]]
+
* [[SmoothingGroups]]
+
* [[VertexNormal]]
+
 
+
== Lighting Tutorials ==
+
* [http://udn.epicgames.com/Three/VolumetricLightbeamTutorial.html UDN Volumetric Light Beam Tutorial]
+
* [http://www.scribd.com/doc/4063526/Pages-From-TheHowsAndWhysOfLevelDesignSE-Lighting The Hows and Whys of Level Design - Lighting] (excerpt) - by ''[http://www.hourences.com Sjoerd 'hourences' De Jong]''
+
 
+
== Pages in This Category ==
+
 
+
 
+
[[Category:Environment]]
+

Latest revision as of 03:37, 29 July 2014


Pages in category "EnvironmentLighting"

This category contains only the following page.

Personal tools
Namespaces

Variants
Actions
Navigation
Tools