Difference between revisions of "Subdivision Surface Modeling"

From polycount
Jump to: navigation, search
(Minitutorials by Marcus Aseth)
(How u model dem shapes?)
Line 65: Line 65:
  
 
== More Information ==
 
== More Information ==
 +
* [http://www.polycount.com/forum/showthread.php?t=56014 FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO] Polycount forum thread
 
* [[BaseMesh]]
 
* [[BaseMesh]]
 
* [[Category:Topology]]
 
* [[Category:Topology]]

Revision as of 06:42, 19 June 2012

Subdivision Surface Modeling

Primers

Subdivision Surfaces: Overview video from The GuerrillaCG Project<
><
>
Subdivision Topology Artifacts video from The GuerrillaCG Project<
><
>
Técnicas modelado por subdivisión by Cristóbal Vila (English translation by Google) <
><
>
Sub-Division Primer from Subdivisionmodeling.com<
><
>

Hard Surfaces

Model a Detailed High Poly Fire Hydrant in 3ds Max - by Ben Tate<
><
>
3D Tutorials from Per Abrahamsen aka Per128<
><
>
modeling hi poly weapons is painful, any tips? from the Polycount Boards<
><
>
Technical highpoly workflow tutorial and scripts from the Polycount Boards<
><
>
Hands-on mini-tuts for mechanical sub-d from the Polycount Boards<
><
>
How to create circular holes by subdivision by Etereae Studios (translated into English by Google)<
><
>
Inorganic Modeling Fundamentals : Part 1 for 3ds Max by Grant Warwick <
><
>
Inorganic Modeling Fundamentals : Part 2 for 3ds Max by Grant Warwick <
><
>
ModelingBathroomTiles - by okkun<
><
>

Organic Surfaces

The Making of Moff - High Polygon Realistic Character Creation - by Darren "Daz" Pattenden<
><
>
Modeling shoe laces, boot laces... etc. from the Polycount Boards<
><
>

More Information


Personal tools
Namespaces

Variants
Actions
Navigation
Tools