Difference between revisions of "TGA"
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TGA is a common bitmap format used in game development. For more information see the Wikipedia page [http://en.wikipedia.org/wiki/Truevision_TGA Truevision TGA]. | TGA is a common bitmap format used in game development. For more information see the Wikipedia page [http://en.wikipedia.org/wiki/Truevision_TGA Truevision TGA]. | ||
− | This format is an intermediary format for use outside a game engine, it is not an [[Category:TextureFormatRuntime|in-game format]]. | + | This format is an intermediary format for use outside a game engine, it is not an [[:Category:TextureFormatRuntime|in-game format]]. |
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− | [[Category:TextureFormat]] | + | [[Category:TextureFormat]] [[Category:Glossary]] |
Revision as of 17:56, 29 November 2014
TGA is a common bitmap format used in game development. For more information see the Wikipedia page Truevision TGA.
This format is an intermediary format for use outside a game engine, it is not an in-game format.