Difference between revisions of "TGA"

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__NOTOC__
 
= TGA =
 
 
TGA is a common bitmap format used in game development. For more information see the Wikipedia page [http://en.wikipedia.org/wiki/Truevision_TGA Truevision TGA].
 
TGA is a common bitmap format used in game development. For more information see the Wikipedia page [http://en.wikipedia.org/wiki/Truevision_TGA Truevision TGA].
  
This format is an intermediary format for use outside a game engine, it is not an [[Category:TextureFormatRuntime|in-game format]].
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This format is an intermediary format for use outside a game engine, it is not an [[:Category:TextureFormatRuntime|in-game format]].
  
 
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[[Category:TextureFormat]]
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[[Category:TextureFormat]] [[Category:Glossary]]

Revision as of 17:56, 29 November 2014

TGA is a common bitmap format used in game development. For more information see the Wikipedia page Truevision TGA.

This format is an intermediary format for use outside a game engine, it is not an in-game format.


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