Difference between revisions of "RayCast"
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− | + | Ray Cast means to project an imaginary line from one location to another, to get information about the scene. Often this is used for physical interactions in the game (a bullet striking a player's head), or lighting calculations (which lights are bouncing off which surfaces). | |
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+ | [[Category:Glossary]][[Category:Physics]][[Category:Rendering]] |
Latest revision as of 19:19, 19 March 2015
Ray Cast means to project an imaginary line from one location to another, to get information about the scene. Often this is used for physical interactions in the game (a bullet striking a player's head), or lighting calculations (which lights are bouncing off which surfaces).