Difference between revisions of "Technical Art"

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[[Category:Discipline]][[Category:Technical_Art]] [[Category:Code]]
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[[Category:Discipline]][[Category:Technical_Art]][[Category:Code]][[Category:Pipeline]]

Revision as of 11:54, 14 March 2015

Technical Artists help Artists and Designers get their content into the game with the least pain possible, and help Engineers and Artists communicate fluidly.

Technical Artists must know what a healthy art pipeline "looks like" and must help make sure that content creators have the tools & support necessary to do their jobs.


Technical Art Skills

There are many roles in Technical Art. The skills of Technical Artists vary widely from studio to studio; they often specialize in a particular subset. The most common task is writing tools for the artists in their teams.

Rigging

Category:Animation#Rigging

Shaders

Visual Effects

Category:SpecialEffects

Tech-Artists.Org Wiki Conversion

The Tech-Artists.Org administrators are interested in moving their wiki content into the Polycount wiki. Their wiki has suffered from a lack of updated content, and has frequently been attacked by spam.

We would be very appreciative if someone could help with this!

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