Difference between revisions of "Vertex"

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A vertex (plural: vertices) is a point in 3D space which stores most of the [[Rendering]] information for the [[:Category:GameEngines|game]] model:
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A vertex (plural: vertices) is a point in 3D space which stores most of the [[Rendering]] information for a [[:Category:GameEngines|game]] model:
* [[Texture Coordinates]]
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* [[Smoothing Groups]]
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* [[Material IDs]]
 
* [[Material IDs]]
* [[Vertex Normals]]
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* [[Rigging|Skin weights]]
* [[Vertex Colors]]
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* [[Smoothing Groups]]
* [[Skin Weights]]
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* [[Texture Coordinates]]
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* [[Vertex color]]s
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* [[VertexNormal]]s
 
* Each [[Polygon]] is defined by a list of vertices.
 
* Each [[Polygon]] is defined by a list of vertices.
  
 
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[[Category:Glossary]]
 
[[Category:Glossary]]

Latest revision as of 07:53, 25 May 2015

A vertex (plural: vertices) is a point in 3D space which stores most of the Rendering information for a game model:


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