Difference between revisions of "Category:GameDesign"

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(Video Game Design Terms moved to its own page)
(moved content from CategoryLevelDesign since they're fundamentally the same topic)
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= Category Game Design =
 
= Category Game Design =
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All about game design.
  
* [http://www.rudolfkremers.com/Blog/?p=69 Chapter 7 - Reward Systems], except from the book "Level Design: Concept, Theory and Practice" by [http://www.rudolfkremers.com Rudolf Kremers]
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== Game Design ==
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This section is about designing the overall experience for the player.
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* [http://www.vancouver.wsu.edu/fac/peabody/game-book/Chapter6.html Design Techniques and Ideals] from ''[http://www.vancouver.wsu.edu/fac/peabody/game-book/Coverpage.html The Art of Computer Game Design]'' - by ''[http://en.wikipedia.org/wiki/Chris_Crawford_%28game_designer%29 Chris Crawford]''
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* [http://www.theinspiracy.com/Current%20Rules%20Master%20List.htm The 400 Project] - by ''[http://www.finitearts.com/Pages/biopage.html Hal Barwood]'' & ''[http://www.theinspiracy.com/ Noah Falstein]''
 
* [[VideoGameDesignTerms]]
 
* [[VideoGameDesignTerms]]
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* [http://en.wikipedia.org/wiki/Visual_semiotics Visual Semiotics] - from ''Wikipedia''<<BR>>Environments involve the player more if they have several layers of thinking behind their design.
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* [http://wiki.answers.com/Q/What_is_a_visual_metaphor What is a visual metaphor?] - from ''Answers.com''
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== Level Design ==
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This section is about designing game environments, also called "levels".
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* [http://forums.mapcore.net/viewtopic.php?f=57&t=3913 Level Design Help Files], a collection of help sites for level design themed files - from the ''[http://forums.mapcore.net MapCore]'' forums
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* [http://www.adambromell.com/articles/article3.html Environment Artist: The Story Teller] - by ''[http://www.adambromell.com Adam "adamBrome" Bromell]''
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* [http://developer.valvesoftware.com/wiki/How_To_Develop_A_Map_That_Works How To Develop A Map That Works] - from ''The Valve Developer Community''
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* [http://wiki.beyondunreal.com/Legacy:Map_Planning Map Planning] - from the ''Unreal Wiki''
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* [http://www.fcmaps.net/files/public/tutorials/Bens_Small_Bible_of_Realistic_Multiplayer_Level_Design.pdf Ben's Small Bible of Realistic Multiplayer Level Design] by ''Benjamin Bauer''
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* [http://www.interlopers.net/index.php?page=what-is-level-design What Is Level Design?] - by ''Sérgio Duarte''
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* [http://www.amazon.com/Level-Design-Concept-Theory-Practice/dp/1568813384 Level Design: Concept, Theory, and Practice] ($) - by ''Rudolf Kremers''
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* [http://www.hourences.com/book/bookgameplay.htm The Hows and Whys of Level Design] ($) - by ''Sjoerd "hourences" De Jong''
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* [http://www.rudolfkremers.com/Blog/?p=69 Chapter 7 - Reward Systems], except from the book "Level Design: Concept, Theory and Practice" by [http://www.rudolfkremers.com Rudolf Kremers]
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== Game Design Blogs ==
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* [http://lifeofadesignmonkey.blogspot.com/ Life of a Design Monkey] - a blog by ''Mark Davies'', game designer at Ninja Theory
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* [http://randomencounters.vox.com/ Random Encounters in Imaginary Realms] - a blog by ''Random Encounters'', game designer
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* [http://www.lostgarden.com/ Lost Garden] - a blog by ''Danc'', game designer
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* [http://cliffyb.com/rants/ CliffyB.com] - a blog by ''Cliff Bleszinski'', game designer at Epic Games
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* [http://www.johnsto.co.uk/design Level Design] - a blog by ''David Alexander Johnston'', freelance game designer
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== Pages In This Category ==

Revision as of 13:06, 1 August 2010

Category Game Design

All about game design.

Game Design

This section is about designing the overall experience for the player.

Level Design

This section is about designing game environments, also called "levels".

Game Design Blogs

Pages In This Category

Pages in category "GameDesign"

The following 2 pages are in this category, out of 2 total.

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