Difference between revisions of "Category:GameDesign"

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(GDC 2010: “What Happened Here?” – Environmental Storytelling)
(Gears Of War Multiplayer Map Theory)
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* [http://www.gamasutra.com/blogs/JeremyPrice/20110318/7258/Applying_the_Elements_of_Design_and_Principles_of_Design_in_Level_Art.php Applying the Elements of Design and Principles of Design in Level Art] by ''Jeremy Price''
 
* [http://www.gamasutra.com/blogs/JeremyPrice/20110318/7258/Applying_the_Elements_of_Design_and_Principles_of_Design_in_Level_Art.php Applying the Elements of Design and Principles of Design in Level Art] by ''Jeremy Price''
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* [http://forums.epicgames.com/showthread.php?t=583689 Gears Of War Multiplayer Map Theory] by ''Lee Perry''
 
* [http://www.worch.com/2010/03/11/gdc-2010/ GDC 2010: “What Happened Here?” – Environmental Storytelling] by ''Harvey Smith'' and ''Matthias Worch''
 
* [http://www.worch.com/2010/03/11/gdc-2010/ GDC 2010: “What Happened Here?” – Environmental Storytelling] by ''Harvey Smith'' and ''Matthias Worch''
 
* [http://www.amazon.com/Architecture-Space-Francis-D-K-Ching/dp/0471286168 Architecture: Form, Space, and Order] ($) by ''Francis D.K. Ching''
 
* [http://www.amazon.com/Architecture-Space-Francis-D-K-Ching/dp/0471286168 Architecture: Form, Space, and Order] ($) by ''Francis D.K. Ching''

Revision as of 10:56, 22 March 2011

Category Game Design

All about game design.


Pages in This Category

Game Design

This section is about designing the overall experience for the player.

Level Design

This section is about designing game environments, also called "levels".

Game Design Blogs

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Pages in category "GameDesign"

The following 2 pages are in this category, out of 2 total.

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