Difference between revisions of "Category:GameDesign"

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(The Anatomy of a Design Document, Design Concepts)
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This section is about designing the overall experience for the player.
 
This section is about designing the overall experience for the player.
  
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* [http://www.gamasutra.com/view/feature/131791/the_anatomy_of_a_design_document_.php?page=1 The Anatomy of a Design Document, Part 1: Documentation Guidelines for the Game Concept and Proposal] 1999 article for Gamasutra by ''[http://www.gamasutra.com/view/authors/915461/Tim_Ryan.php Tim Ryan]''
 
* [http://www.gamepitches.com/ Game Pitches] repository for video game pitches and design documents - by ''[http://www.thejonjones.com/ Jon Jones]''
 
* [http://www.gamepitches.com/ Game Pitches] repository for video game pitches and design documents - by ''[http://www.thejonjones.com/ Jon Jones]''
 
* [http://www.vancouver.wsu.edu/fac/peabody/game-book/Chapter6.html Design Techniques and Ideals] from ''[http://www.vancouver.wsu.edu/fac/peabody/game-book/Coverpage.html The Art of Computer Game Design]'' - by ''[http://en.wikipedia.org/wiki/Chris_Crawford_%28game_designer%29 Chris Crawford]''
 
* [http://www.vancouver.wsu.edu/fac/peabody/game-book/Chapter6.html Design Techniques and Ideals] from ''[http://www.vancouver.wsu.edu/fac/peabody/game-book/Coverpage.html The Art of Computer Game Design]'' - by ''[http://en.wikipedia.org/wiki/Chris_Crawford_%28game_designer%29 Chris Crawford]''
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This section is about designing game environments, also called "levels".
 
This section is about designing game environments, also called "levels".
  
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* [http://www.curiousconstructs.com/projects/level-design-concepts/ Design Concepts] by ''[http://www.curiousconstructs.com/about/ Nathan Cheever]'', an excellent dissection of how successful game levels are designed and made. Recommended!
 
* [http://www.bendarling.net/index.php?page=levels Level design process] by ''Benjamin Darling''
 
* [http://www.bendarling.net/index.php?page=levels Level design process] by ''Benjamin Darling''
 
* [http://www.worldofleveldesign.com/about.php World of Level Design.com], a website/blog about game environment art and game level design for first person shooters.
 
* [http://www.worldofleveldesign.com/about.php World of Level Design.com], a website/blog about game environment art and game level design for first person shooters.

Revision as of 20:27, 29 July 2013

Category Game Design

All about game design.


Pages in This Category

Game Design

This section is about designing the overall experience for the player.

Level Design

This section is about designing game environments, also called "levels".

Units and Scale

The units and scale you use is very important. meshes should be built to snap to a unit-based grid, and physics calculations depend on certain scales. Fortunately, game editors usually have a scale setting you can use on import to convert from 3d modeler scale into proper game engine scale.

Game Design Blogs

More Information

Pages in category "GameDesign"

The following 2 pages are in this category, out of 2 total.

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