Difference between revisions of "Category:Rendering"

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{| border="1" cellpadding="2" cellspacing="0"
| [[Game Rendering Terminology]]  
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|<#000000>| [[Game Rendering Terminology]]  
 
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| [[Offline vs. Real-Time Rendering]]  
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|<#000000>| [[Offline vs. Real-Time Rendering]]  
 
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| [[Game Rendering Primers]]  
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|<#000000>| [[Game Rendering Primers]]  
 
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* [[Polycount|Main Page]] > [[Category:Primer]] > [[Category:Rendering]]
 
* [[Polycount|Main Page]] > [[Category:Primer]] > [[Category:Rendering]]

Revision as of 10:56, 28 June 2010

Category: Rendering

This page is to help game artists understand how a game engine renders their artwork.

Game Rendering Terminology
Offline vs. Real-Time Rendering
Game Rendering Primers

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