Difference between revisions of "Category:SpecialEffects"
From polycount
(Faking Volumetric Effects) |
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All about special effects for games. | All about special effects for games. | ||
− | == | + | == Links == |
+ | * [http://blogs.battlefield.com/2012/05/inside-dice-close-quarters-vfx/ Inside DICE: Adapting the Battlefield visuals for Close Quarters combat] | ||
* [http://www.polycount.com/forum/showthread.php?t=78003 FX Artist resources?] | * [http://www.polycount.com/forum/showthread.php?t=78003 FX Artist resources?] | ||
+ | * [http://stephenjameson.com/tutorials/faking-volumetric-effects/ Faking Volumetric Effects] in UDK by Stephen Jameson | ||
== Pixel Art == | == Pixel Art == | ||
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* [http://www.cosmigo.com/promotion/index.php Pro Motion] pixel art editor ($78) | * [http://www.cosmigo.com/promotion/index.php Pro Motion] pixel art editor ($78) | ||
* [http://www.pixeljoint.com/pixels/new_icons.asp?ob=rating Pixel Joint] - great pixel art gallery | * [http://www.pixeljoint.com/pixels/new_icons.asp?ob=rating Pixel Joint] - great pixel art gallery | ||
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== Pages in This Category == | == Pages in This Category == |
Revision as of 10:01, 25 May 2012
Category Special Effects
All about special effects for games.
Links
- Inside DICE: Adapting the Battlefield visuals for Close Quarters combat
- FX Artist resources?
- Faking Volumetric Effects in UDK by Stephen Jameson
Pixel Art
Pixel art is artwork using palettized color (256 colors or less).
- Extreme palette cycling examples
- Blowing S#!t Up the Bungie Way details the use of color cycling for muzzle flashes in Halo 3.
- GraphicsGale pixel art editor ($22)
- Pro Motion pixel art editor ($78)
- Pixel Joint - great pixel art gallery
Pages in This Category
Pages in category "SpecialEffects"
The following 3 pages are in this category, out of 3 total.