Difference between revisions of "Subdivision Surface Modeling"

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<!-- ## page was renamed from Subdivision Surface Modeling -->
Describe Subdivision Surface Modeling here.
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= Subdivision Surface Modeling =
  
Some good reads:
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* [http://www.subdivisionmodeling.com/page1.htm Sub-Division Primer]
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<span id="P"></span>
* [http://www.per128.com/pages_tutorials/index.html Per128 Tutorials]
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== Primers ==
* []
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* [http://www.guerrillacg.org/home/3d-polygon-modeling/subdivision-surfaces-overview Image:SubdivisionSurfaceModeling/attachments/subd_subdsurfacesoverview.png]
* []
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[http://www.guerrillacg.org/home/3d-polygon-modeling/subdivision-surfaces-overview Subdivision Surfaces: Overview] video from [http://www.guerrillacg.org/about The GuerrillaCG Project]<<BR>><<BR>>
* []
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* []
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* [http://www.guerrillacg.org/home/3d-polygon-modeling/subdivision-topology-artifacts Image:SubdivisionSurfaceModeling/attachments/subd_subdtopologyartifacts.png]
* []
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[http://www.guerrillacg.org/home/3d-polygon-modeling/subdivision-topology-artifacts Subdivision Topology Artifacts] video from [http://www.guerrillacg.org/about The GuerrillaCG Project]<<BR>><<BR>>
* []
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* [http://www.etereaestudios.com/training_img/subd_tips/index.htm Image:SubdivisionSurfaceModeling/attachments/subd_tecnicasmodelado.png]
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[http://www.etereaestudios.com/training_img/subd_tips/index.htm Técnicas modelado por subdivisión] by [http://www.etereaestudios.com/ Cristóbal Vila] ([http://translate.googleusercontent.com/translate_c?hl=en&sl=es&tl=en&u=http://www.etereaestudios.com/training_img/subd_tips/index.htm English translation by Google]) <<BR>><<BR>>
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* [http://www.subdivisionmodeling.com/page1.htm Image:SubdivisionSurfaceModeling/attachments/subd_subdmodelingprimer.png]
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[http://www.subdivisionmodeling.com/page1.htm Sub-Division Primer] from [http://www.subdivisionmodeling.com/ Subdivisionmodeling.com]<<BR>><<BR>>
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* [http://www.theminters.com/misc/articles/derived-surfaces/index.htm Image:SubdivisionSurfaceModeling/attachments/subd_digitalsculpturetechniques.png]
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[http://www.theminters.com/misc/articles/derived-surfaces/index.htm Digital Sculpture Techniques] by [http://cube.phlatt.net/home/spiraloid/ Bay Raitt] and [http://www.izware.com/ Greg Minter]<<BR>><<BR>>
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<span id="HS"></span>
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== Hard Surfaces ==
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* [http://cg.tutsplus.com/tutorials/3d-art/model-a-detailed-high-poly-fire-hydrant-in-3ds-max/ Image:SubdivisionSurfaceModeling/attachments/subd_firehydrant.png]
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[http://cg.tutsplus.com/tutorials/3d-art/model-a-detailed-high-poly-fire-hydrant-in-3ds-max/ Model a Detailed High Poly Fire Hydrant in 3ds Max] - by ''[http://www.bentateonline.com Ben Tate]''<<BR>><<BR>>
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* [http://www.per128.com/pages_tutorials/index.html Image:SubdivisionSurfaceModeling/attachments/subd_per1283dtutorials.png]
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[http://www.per128.com/pages_tutorials/index.html 3D Tutorials] from [http://www.per128.com/ Per Abrahamsen aka Per128]<<BR>><<BR>>
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* [[Image:SubdivisionSurfaceModeling$subd_modelinghipolyweaponsispainful.png]] <<BR>>
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[http://boards.polycount.net/showthread.php?t=37457 modeling hi poly weapons is painful, any tips?] from the [http://boards.polycount.net/ Polycount Boards]<<BR>><<BR>>
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* [[Image:SubdivisionSurfaceModeling$subd_technicalhighpolyworkflow.png]] <<BR>>
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[http://boards.polycount.net/showthread.php?t=38222 Technical highpoly workflow tutorial and scripts] from the [http://boards.polycount.net/ Polycount Boards]<<BR>><<BR>>
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* [[Image:SubdivisionSurfaceModeling$subd_howumodeldemshapes.png]] <<BR>>
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[http://boards.polycount.net/showthread.php?t=56014 Hands-on mini-tuts for mechanical sub-d] from the [http://boards.polycount.net/ Polycount Boards]<<BR>><<BR>>
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* [[Image:SubdivisionSurfaceModeling$subd_circularholes.png]] <<BR>>
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[http://www.etereaestudios.com/training_img/subd_tips/agujeros.htm How to create circular holes by subdivision] by [http://www.etereaestudios.com Etereae Studios] ([http://translate.google.com/translate?hl=en&sl=es&tl=en&u=http://www.etereaestudios.com/training_img/subd_tips/agujeros.htm translated into English] by Google)<<BR>><<BR>>
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* [http://area.autodesk.com/tutorials/inorganic_modeling_fundamentals_part_1 Image:SubdivisionSurfaceModeling/attachments/subd_inorganicfundamentals1.png]  
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[http://area.autodesk.com/tutorials/inorganic_modeling_fundamentals_part_1 Inorganic Modeling Fundamentals : Part 1] for 3ds Max by [http://digitalapprentice.net/ Grant Warwick] <<BR>><<BR>>
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* [http://area.autodesk.com/tutorials/inorganic_modeling_fundamentals_part_2 Image:SubdivisionSurfaceModeling/attachments/subd_inorganicfundamentals2.png]
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[http://area.autodesk.com/tutorials/inorganic_modeling_fundamentals_part_2 Inorganic Modeling Fundamentals : Part 2] for 3ds Max by [http://digitalapprentice.net/ Grant Warwick] <<BR>><<BR>>
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* [[Image:SubdivisionSurfaceModeling$subd_modelingbathroomtiles.png]] <<BR>>
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[[3D Tutorials/Modeling Bathroom Tiles]] - by [http://www.valent.us okkun]<<BR>>Use modeling techniques to create a realistic bathroom tile texture.<<BR>><<BR>>
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<span id="OS"></span>
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== Organic Surfaces ==
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* [http://www.daz-art.com/hi_poly_tut.htm Image:SubdivisionSurfaceModeling/attachments/subd_makingofmoff.png]
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[http://www.daz-art.com/hi_poly_tut.htm The Making of Moff - High Polygon Realistic Character Creation] - by ''[http://www.daz-art.com/ Darren "Daz" Pattenden]''<<BR>><<BR>>
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* [[Image:SubdivisionSurfaceModeling$subd_shoelaces.png]] <<BR>>
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[http://boards.polycount.net/showthread.php?t=71189 Modeling shoe laces, boot laces... etc.] from the [http://boards.polycount.net/ Polycount Boards]<<BR>><<BR>>
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* [[Image:SubdivisionSurfaceModeling$subd_chainmailneox.png]] <<BR>> [http://boards.polycount.net/showpost.php?p=1115091&postcount=156 Modeling chainmail in 3ds Max] - by ''[http://polyphobia.de Steffen "Neox" Unger]''<<BR>><<BR>>
  
 
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[[Category:Primer]] > [[Category:Modeling]]
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[[Category:CharacterModeling]] [[Category:EnvironmentModeling]]

Revision as of 14:35, 25 August 2010

Subdivision Surface Modeling

Primers

Subdivision Surfaces: Overview video from The GuerrillaCG Project<
><
>
Subdivision Topology Artifacts video from The GuerrillaCG Project<
><
>
Técnicas modelado por subdivisión by Cristóbal Vila (English translation by Google) <
><
>
Sub-Division Primer from Subdivisionmodeling.com<
><
>
Digital Sculpture Techniques by Bay Raitt and Greg Minter<
><
>

Hard Surfaces

Model a Detailed High Poly Fire Hydrant in 3ds Max - by Ben Tate<
><
>
3D Tutorials from Per Abrahamsen aka Per128<
><
>
modeling hi poly weapons is painful, any tips? from the Polycount Boards<
><
>
Technical highpoly workflow tutorial and scripts from the Polycount Boards<
><
>
Hands-on mini-tuts for mechanical sub-d from the Polycount Boards<
><
>
How to create circular holes by subdivision by Etereae Studios (translated into English by Google)<
><
>
Inorganic Modeling Fundamentals : Part 1 for 3ds Max by Grant Warwick <
><
>
Inorganic Modeling Fundamentals : Part 2 for 3ds Max by Grant Warwick <
><
>
3D Tutorials/Modeling Bathroom Tiles - by okkun<
>Use modeling techniques to create a realistic bathroom tile texture.<
><
>

Organic Surfaces

The Making of Moff - High Polygon Realistic Character Creation - by Darren "Daz" Pattenden<
><
>
Modeling shoe laces, boot laces... etc. from the Polycount Boards<
><
>

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