Difference between revisions of "Landscape"
From polycount
EricChadwick (Talk | contribs) (Moved content from CategoryEnvironmentTerrain) |
EricChadwick (Talk | contribs) (MultiTexture link fix) |
||
Line 20: | Line 20: | ||
* [http://www.hourences.com/book/tutorialsue3terrain.htm UE3 Terrain Tutorial] - by [http://www.hourences.com Sjoerd 'hourences' De Jong] | * [http://www.hourences.com/book/tutorialsue3terrain.htm UE3 Terrain Tutorial] - by [http://www.hourences.com Sjoerd 'hourences' De Jong] | ||
* [[EnvironmentSculpting#Tilable_Cliffs]] | * [[EnvironmentSculpting#Tilable_Cliffs]] | ||
− | * [[ | + | * [[MultiTexture]] |
---- | ---- | ||
[[Category:Environment]] [[Category:EnvironmentTerrain]] [[Category:EnvironmentModeling]] [[Category:EnvironmentTexturing]] | [[Category:Environment]] [[Category:EnvironmentTerrain]] [[Category:EnvironmentModeling]] [[Category:EnvironmentTexturing]] |
Revision as of 12:25, 28 November 2014
About creating terrains for games.
Terrain Modeling
- Track AND Terrain thread on the Polycount forum.
- Welcome to CeleryLand! - by Jason 'futurepoly' Stokes
- Pirate castle (UDK) - by Guillaume 'romy' Provost
- Blade & Soul Environments Polycount forum thread, plus info on large terrains in UE3 (Unreal Engine 3).
- How to make terrains for games - by 'choco'
- Erosion Terrain Tutorial - by 'choco'
- Best way to go about making Terrain? thread on the Polycount forum.
- (UDK) Helms Deep & Fort HornBurg - by Vincent 'ParoXum' Mayeur
- Landscape system in Unreal Engine 3 - by Epic Games
Terrain Texturing
- Terrain Advanced Textures - by Epic Games
- Landscape Materials in Unreal Engine 3 - by Epic Games
- Landscape Layer Blend thread on the Polycount forum.
- UDN UnrealEngine2 Vertex Blending Tutorial - by Epic Games
- Terrain Rendering in Frostbite using Procedural Shader Splatting - by DICE (Siggraph 2007)
- UE3 Terrain Tutorial - by Sjoerd 'hourences' De Jong
- EnvironmentSculpting#Tilable_Cliffs
- MultiTexture