Difference between revisions of "DarkMap"
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− | + | A dark map is the opposite of a [[Light map|light map]]; it is used in blending to create a darker texture. See also [[SubtractiveBlending]]. | |
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+ | This term is not used often in game development. | ||
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+ | ---- | ||
+ | [[Category:Glossary]] |
Latest revision as of 17:25, 25 February 2015
A dark map is the opposite of a light map; it is used in blending to create a darker texture. See also SubtractiveBlending.
This term is not used often in game development.