Difference between revisions of "Special Effects"

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Revision as of 12:17, 14 March 2015

Special Effects artists use particles, decals, glows, blooms, etc. to create explosions, clouds, skies, water, etc.

Also called FX, SFX, Visual Effects, VFX and Real-Time VFX.

Special Effects in games can generally be broken down into 3 categories:

  1. Particles
  2. Shaders
  3. Simulations

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