Difference between revisions of "Category:GameDesign"
From polycount
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<!-- ## page was renamed from [[GameDesign]] --> | <!-- ## page was renamed from [[GameDesign]] --> | ||
= Category Game Design = | = Category Game Design = | ||
+ | All about game design. | ||
− | * [http://www. | + | == Game Design == |
+ | This section is about designing the overall experience for the player. | ||
+ | * [http://www.vancouver.wsu.edu/fac/peabody/game-book/Chapter6.html Design Techniques and Ideals] from ''[http://www.vancouver.wsu.edu/fac/peabody/game-book/Coverpage.html The Art of Computer Game Design]'' - by ''[http://en.wikipedia.org/wiki/Chris_Crawford_%28game_designer%29 Chris Crawford]'' | ||
+ | * [http://www.theinspiracy.com/Current%20Rules%20Master%20List.htm The 400 Project] - by ''[http://www.finitearts.com/Pages/biopage.html Hal Barwood]'' & ''[http://www.theinspiracy.com/ Noah Falstein]'' | ||
* [[VideoGameDesignTerms]] | * [[VideoGameDesignTerms]] | ||
+ | * [http://en.wikipedia.org/wiki/Visual_semiotics Visual Semiotics] - from ''Wikipedia''<<BR>>Environments involve the player more if they have several layers of thinking behind their design. | ||
+ | * [http://wiki.answers.com/Q/What_is_a_visual_metaphor What is a visual metaphor?] - from ''Answers.com'' | ||
+ | |||
+ | == Level Design == | ||
+ | This section is about designing game environments, also called "levels". | ||
+ | * [http://forums.mapcore.net/viewtopic.php?f=57&t=3913 Level Design Help Files], a collection of help sites for level design themed files - from the ''[http://forums.mapcore.net MapCore]'' forums | ||
+ | * [http://www.adambromell.com/articles/article3.html Environment Artist: The Story Teller] - by ''[http://www.adambromell.com Adam "adamBrome" Bromell]'' | ||
+ | * [http://developer.valvesoftware.com/wiki/How_To_Develop_A_Map_That_Works How To Develop A Map That Works] - from ''The Valve Developer Community'' | ||
+ | * [http://wiki.beyondunreal.com/Legacy:Map_Planning Map Planning] - from the ''Unreal Wiki'' | ||
+ | * [http://www.fcmaps.net/files/public/tutorials/Bens_Small_Bible_of_Realistic_Multiplayer_Level_Design.pdf Ben's Small Bible of Realistic Multiplayer Level Design] by ''Benjamin Bauer'' | ||
+ | * [http://www.interlopers.net/index.php?page=what-is-level-design What Is Level Design?] - by ''Sérgio Duarte'' | ||
+ | * [http://www.amazon.com/Level-Design-Concept-Theory-Practice/dp/1568813384 Level Design: Concept, Theory, and Practice] ($) - by ''Rudolf Kremers'' | ||
+ | * [http://www.hourences.com/book/bookgameplay.htm The Hows and Whys of Level Design] ($) - by ''Sjoerd "hourences" De Jong'' | ||
+ | * [http://www.rudolfkremers.com/Blog/?p=69 Chapter 7 - Reward Systems], except from the book "Level Design: Concept, Theory and Practice" by [http://www.rudolfkremers.com Rudolf Kremers] | ||
+ | |||
+ | == Game Design Blogs == | ||
+ | * [http://lifeofadesignmonkey.blogspot.com/ Life of a Design Monkey] - a blog by ''Mark Davies'', game designer at Ninja Theory | ||
+ | * [http://randomencounters.vox.com/ Random Encounters in Imaginary Realms] - a blog by ''Random Encounters'', game designer | ||
+ | * [http://www.lostgarden.com/ Lost Garden] - a blog by ''Danc'', game designer | ||
+ | * [http://cliffyb.com/rants/ CliffyB.com] - a blog by ''Cliff Bleszinski'', game designer at Epic Games | ||
+ | * [http://www.johnsto.co.uk/design Level Design] - a blog by ''David Alexander Johnston'', freelance game designer | ||
+ | |||
+ | == Pages In This Category == |
Revision as of 13:06, 1 August 2010
Category Game Design
All about game design.
Game Design
This section is about designing the overall experience for the player.
- Design Techniques and Ideals from The Art of Computer Game Design - by Chris Crawford
- The 400 Project - by Hal Barwood & Noah Falstein
- VideoGameDesignTerms
- Visual Semiotics - from Wikipedia<
>Environments involve the player more if they have several layers of thinking behind their design. - What is a visual metaphor? - from Answers.com
Level Design
This section is about designing game environments, also called "levels".
- Level Design Help Files, a collection of help sites for level design themed files - from the MapCore forums
- Environment Artist: The Story Teller - by Adam "adamBrome" Bromell
- How To Develop A Map That Works - from The Valve Developer Community
- Map Planning - from the Unreal Wiki
- Ben's Small Bible of Realistic Multiplayer Level Design by Benjamin Bauer
- What Is Level Design? - by Sérgio Duarte
- Level Design: Concept, Theory, and Practice ($) - by Rudolf Kremers
- The Hows and Whys of Level Design ($) - by Sjoerd "hourences" De Jong
- Chapter 7 - Reward Systems, except from the book "Level Design: Concept, Theory and Practice" by Rudolf Kremers
Game Design Blogs
- Life of a Design Monkey - a blog by Mark Davies, game designer at Ninja Theory
- Random Encounters in Imaginary Realms - a blog by Random Encounters, game designer
- Lost Garden - a blog by Danc, game designer
- CliffyB.com - a blog by Cliff Bleszinski, game designer at Epic Games
- Level Design - a blog by David Alexander Johnston, freelance game designer
Pages In This Category
Pages in category "GameDesign"
The following 2 pages are in this category, out of 2 total.