Difference between revisions of "PixelArt"

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(Pixel Art: http://halo.bungie.net/inside/publications.aspx)
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= Pixel Art =
 
 
Pixel art is created at extremely low resolutions, so individual pixels are clearly visible, and usually with palettized color (256 colors or less).
 
Pixel art is created at extremely low resolutions, so individual pixels are clearly visible, and usually with palettized color (256 colors or less).
 
* [http://www.effectgames.com/demos/canvascycle/ Extreme palette cycling examples]
 
* [http://www.effectgames.com/demos/canvascycle/ Extreme palette cycling examples]
* [http://www.bungie.net/Inside/publications.aspx#pub15938 Blowing S#!t Up the Bungie Way] details the use of color cycling for muzzle flashes in Halo 3.
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* [http://halo.bungie.net/inside/publications.aspx Blowing S#!t Up the Bungie Way] details the use of color cycling for muzzle flashes in Halo 3.
 
* [http://www.humanbalance.net/gale/us/index.html GraphicsGale] pixel art editor ($22)
 
* [http://www.humanbalance.net/gale/us/index.html GraphicsGale] pixel art editor ($22)
 
* [http://www.cosmigo.com/promotion/index.php Pro Motion] pixel art editor ($78)
 
* [http://www.cosmigo.com/promotion/index.php Pro Motion] pixel art editor ($78)

Revision as of 14:21, 9 December 2015

Pixel art is created at extremely low resolutions, so individual pixels are clearly visible, and usually with palettized color (256 colors or less).


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