Difference between revisions of "Splat"

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Revision as of 18:22, 15 April 2016

A splat map is a texture which controls blending of multiple textures (or other values) across a model. Splat maps are commonly used for terrains in games.

Each color channel of the splat map is a mask for a different texture. Usually four textures are blended, using the red, green, blue, and alpha channels of a splat map.


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