Difference between revisions of "UDIM"

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(Created page with "UDIM is a form of texture mapping that assigns multiple UV maps to a model using offsets. https://www.fxguide.com/featured/udim-uv-mapping/ ---- Category:Texturing Cat...")
 
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UDIM is a form of texture mapping that assigns multiple UV maps to a model using offsets.
 
UDIM is a form of texture mapping that assigns multiple UV maps to a model using offsets.
  
https://www.fxguide.com/featured/udim-uv-mapping/
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[https://www.fxguide.com/featured/udim-uv-mapping/ fxguide: UDIM UV mapping]
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[https://support.allegorithmic.com/documentation/display/SPDOC/UDIM Allegorithmic Substance Painter: UDIM]
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[https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2017/ENU/3DSMax/files/GUID-581886FF-437E-47AE-8B56-C76C129F54F3-htm.html Autodesk 3ds Max: Multi Tile Map]
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[https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/Maya/files/GUID-132520C0-F1DF-4C74-B8C1-D89154ADFBDB-htm.html Autodesk Maya: Loading multi-tiled UV textures through a single texture node]
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[https://help.thefoundry.co.uk/modo/902/content/help/pages/uving/udim_workflow.html Modo: UDIM Workflow]
  
 
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[[Category:Texturing]] [[Category:TextureTechnique]] [[Category:Glossary]]
 
[[Category:Texturing]] [[Category:TextureTechnique]] [[Category:Glossary]]

Latest revision as of 15:02, 5 February 2017

UDIM is a form of texture mapping that assigns multiple UV maps to a model using offsets.

fxguide: UDIM UV mapping

Allegorithmic Substance Painter: UDIM

Autodesk 3ds Max: Multi Tile Map

Autodesk Maya: Loading multi-tiled UV textures through a single texture node

Modo: UDIM Workflow


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