Difference between revisions of "UDIM"
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EricChadwick (Talk | contribs) (Created page with "UDIM is a form of texture mapping that assigns multiple UV maps to a model using offsets. https://www.fxguide.com/featured/udim-uv-mapping/ ---- Category:Texturing Cat...") |
EricChadwick (Talk | contribs) (more links) |
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UDIM is a form of texture mapping that assigns multiple UV maps to a model using offsets. | UDIM is a form of texture mapping that assigns multiple UV maps to a model using offsets. | ||
− | https://www.fxguide.com/featured/udim-uv-mapping/ | + | [https://www.fxguide.com/featured/udim-uv-mapping/ fxguide: UDIM UV mapping] |
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+ | [https://support.allegorithmic.com/documentation/display/SPDOC/UDIM Allegorithmic Substance Painter: UDIM] | ||
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+ | [https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2017/ENU/3DSMax/files/GUID-581886FF-437E-47AE-8B56-C76C129F54F3-htm.html Autodesk 3ds Max: Multi Tile Map] | ||
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+ | [https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/Maya/files/GUID-132520C0-F1DF-4C74-B8C1-D89154ADFBDB-htm.html Autodesk Maya: Loading multi-tiled UV textures through a single texture node] | ||
+ | |||
+ | [https://help.thefoundry.co.uk/modo/902/content/help/pages/uving/udim_workflow.html Modo: UDIM Workflow] | ||
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[[Category:Texturing]] [[Category:TextureTechnique]] [[Category:Glossary]] | [[Category:Texturing]] [[Category:TextureTechnique]] [[Category:Glossary]] |
Latest revision as of 15:02, 5 February 2017
UDIM is a form of texture mapping that assigns multiple UV maps to a model using offsets.
Allegorithmic Substance Painter: UDIM
Autodesk 3ds Max: Multi Tile Map
Autodesk Maya: Loading multi-tiled UV textures through a single texture node