Difference between revisions of "Art Bible"
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* [http://www.gamasutra.com/blogs/HermanTulleken/20150729/249761/Color_in_Games.php Color in games: An in-depth look at one of game design's most useful tools] | * [http://www.gamasutra.com/blogs/HermanTulleken/20150729/249761/Color_in_Games.php Color in games: An in-depth look at one of game design's most useful tools] | ||
* [http://saijogeorge.com/brand-style-guide-examples Brand Style Guide Examples] by [https://au.linkedin.com/in/saijogeorge Saijo George], a curated list of style guide examples, pattern libraries and design manuals for inspiration. | * [http://saijogeorge.com/brand-style-guide-examples Brand Style Guide Examples] by [https://au.linkedin.com/in/saijogeorge Saijo George], a curated list of style guide examples, pattern libraries and design manuals for inspiration. | ||
− | * [ | + | * [https://lol.garena.com/news/content--dev-blog-defining-rift%E2%80%99s-visual-style League of Legends - Dev Blog: Defining the Rift’s Visual Style] by Riot Games |
* [http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterArtGuide.pdf Dota 2 Character Art Guide] (6MB PDF) by Valve Software, from [http://www.dota2.com/workshop/ Dota 2 Workshop] [[file:Dota2CharacterArtGuide.pdf]](7MB pdf backup) | * [http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterArtGuide.pdf Dota 2 Character Art Guide] (6MB PDF) by Valve Software, from [http://www.dota2.com/workshop/ Dota 2 Workshop] [[file:Dota2CharacterArtGuide.pdf]](7MB pdf backup) | ||
* [http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterTextureGuide.pdf Dota 2 Character Texture Guide] (3MB PDF) by Valve Software, from [http://www.dota2.com/workshop/ Dota 2 Workshop][[file:Dota2CharacterTextureGuide.pdf]](3MB pdf backup) | * [http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterTextureGuide.pdf Dota 2 Character Texture Guide] (3MB PDF) by Valve Software, from [http://www.dota2.com/workshop/ Dota 2 Workshop][[file:Dota2CharacterTextureGuide.pdf]](3MB pdf backup) |
Revision as of 17:00, 12 November 2020
An Art Bible, or Style Guide is a document created by the Art Director or Lead Artist to communicate to the art team exactly what style the art assets should match.
- Color in games: An in-depth look at one of game design's most useful tools
- Brand Style Guide Examples by Saijo George, a curated list of style guide examples, pattern libraries and design manuals for inspiration.
- League of Legends - Dev Blog: Defining the Rift’s Visual Style by Riot Games
- Dota 2 Character Art Guide (6MB PDF) by Valve Software, from Dota 2 Workshop File:Dota2CharacterArtGuide.pdf(7MB pdf backup)
- Dota 2 Character Texture Guide (3MB PDF) by Valve Software, from Dota 2 WorkshopFile:Dota2CharacterTextureGuide.pdf(3MB pdf backup)
- Dota 2 Shader Mask Guide (3MB PDF) by Valve Software, from Dota 2 WorkshopFile:Dota2ShaderMaskGuide.pdf(3MB pdf backup)
- ЦЕЛЫЙ МИР - Напровляя арт Аллодов (Russian) Allods Online - Art Direction File:AllodsOnline-ArtDirection.pdf (1MB PDF English translation)
- Создание мира за 7 дней (Russian) Allods Online - Creating a World in 7 Days File:AllodsOnline-CreatingaWorldin7Days.pdf (1MB PDF English translation)
- The Vision behind Age of Empires Online by Robot Entertainment File:TheVisionBehindAgeOfEmpiresOnline-RobotEntertainment.pdf (archived PDF)
- Game Art Style Guides