User contributions
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- 09:36, 15 December 2014 (diff | hist) . . (+1) . . Normal map (→Tutorials)
- 09:35, 15 December 2014 (diff | hist) . . (+50) . . Normal map (→Tutorials)
- 09:34, 15 December 2014 (diff | hist) . . (+197) . . Normal map (→Tutorials)
- 19:32, 2 December 2014 (diff | hist) . . (-91) . . m Vertex color (layout)
- 19:30, 2 December 2014 (diff | hist) . . (+33) . . m Foliage Vertex Color (edit layout)
- 19:24, 2 December 2014 (diff | hist) . . (-97) . . m ModularMountAndBlade (changed table layout)
- 19:22, 2 December 2014 (diff | hist) . . (+31) . . m Texture Coordinates (→UV Tutorials)
- 19:14, 2 December 2014 (diff | hist) . . (-40) . . m VertexNormal (changed table style)
- 13:27, 2 December 2014 (diff | hist) . . (-2) . . m Self shadowed bump map
- 13:16, 2 December 2014 (diff | hist) . . (-41) . . m Foliage Vertex Color
- 13:14, 2 December 2014 (diff | hist) . . (-39) . . m Displacement map (→Displacement Map)
- 10:22, 2 December 2014 (diff | hist) . . (0) . . Texturing (→Texture Techniques)
- 10:20, 2 December 2014 (diff | hist) . . (+21) . . m Texture Coordinates (changed table style)
- 09:01, 1 December 2014 (diff | hist) . . (-4) . . Parallax Map (→How To Create)
- 09:00, 1 December 2014 (diff | hist) . . (+273) . . Parallax Map (→Uses)
- 08:49, 1 December 2014 (diff | hist) . . (0) . . Normal map (→3ds Max Shaders)
- 09:31, 30 November 2014 (diff | hist) . . (-239) . . Parallax Map (→Uses)
- 09:21, 30 November 2014 (diff | hist) . . (-15) . . Vector displacement map (→Vector Displacement Map)
- 09:20, 30 November 2014 (diff | hist) . . (+16) . . Vector displacement map (→Related Pages)
- 13:06, 29 November 2014 (diff | hist) . . (+1) . . Normal map (→Re-normalizing)
- 10:27, 29 November 2014 (diff | hist) . . (-189) . . Normal map (→3ds Max Shaders)
- 10:17, 29 November 2014 (diff | hist) . . (+817) . . Normal map (→3ds Max Shaders)
- 10:10, 29 November 2014 (diff | hist) . . (-99) . . Normal map (→Discussion)
- 10:06, 29 November 2014 (diff | hist) . . (-26) . . Normal map (→Baking Transparency)
- 10:06, 29 November 2014 (diff | hist) . . (-26) . . Normal map (→Working with Cages)
- 10:05, 29 November 2014 (diff | hist) . . (-26) . . Normal map (→Blending Normal Maps Together)
- 10:05, 29 November 2014 (diff | hist) . . (-26) . . Normal map (→Back Lighting Example)
- 10:02, 29 November 2014 (diff | hist) . . (0) . . Normal map (→Back Lighting Example)
- 10:01, 29 November 2014 (diff | hist) . . (-1) . . Normal map (→Back Lighting Example)
- 09:54, 29 November 2014 (diff | hist) . . (-5) . . Normal map (→3ds Max Shaders)
- 09:53, 29 November 2014 (diff | hist) . . (-35) . . Normal map (→Maya Shaders)
- 09:53, 29 November 2014 (diff | hist) . . (+406) . . Normal map (→Back Lighting Example)
- 09:41, 29 November 2014 (diff | hist) . . (+119) . . Normal map (→Ambient Occlusion into a Normal Map)
- 09:38, 29 November 2014 (diff | hist) . . (+87) . . Normal map (→Re-normalizing)
- 08:49, 29 November 2014 (diff | hist) . . (+224) . . Normal map (→Blending Normal Maps Together)
- 08:44, 29 November 2014 (diff | hist) . . (-34) . . Normal map (→Ambient Occlusion into a Normal Map)
- 08:21, 29 November 2014 (diff | hist) . . (+5) . . Normal map (→Blending Normal Maps Together)
- 09:06, 28 November 2014 (diff | hist) . . (0) . . Normal map (→Flat Color)
- 09:03, 28 November 2014 (diff | hist) . . (+21) . . Normal map (→Flat Color)
- 08:58, 28 November 2014 (diff | hist) . . (+279) . . Normal map (→Triangulating)
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