Subdivision Surface Modeling
From polycount
Revision as of 09:11, 27 August 2010 by EricChadwick (Talk)
Subdivision Surface Modeling
Primers
Subdivision Surfaces: Overview video from The GuerrillaCG Project<
><
>
Subdivision Topology Artifacts video from The GuerrillaCG Project<
><
>
Técnicas modelado por subdivisión by Cristóbal Vila (English translation by Google) <
><
>
Sub-Division Primer from Subdivisionmodeling.com<
><
>
Digital Sculpture Techniques by Bay Raitt and Greg Minter<
><
>
- The Pole and The Pole - revised from the Subdivision modeling forum
Hard Surfaces
Model a Detailed High Poly Fire Hydrant in 3ds Max - by Ben Tate<
><
>
3D Tutorials from Per Abrahamsen aka Per128<
><
>
modeling hi poly weapons is painful, any tips? from the Polycount Boards<
><
>
Technical highpoly workflow tutorial and scripts from the Polycount Boards<
><
>
Hands-on mini-tuts for mechanical sub-d from the Polycount Boards<
><
>
How to create circular holes by subdivision by Etereae Studios (translated into English by Google)<
><
>
Inorganic Modeling Fundamentals : Part 1 for 3ds Max by Grant Warwick <
><
>
Inorganic Modeling Fundamentals : Part 2 for 3ds Max by Grant Warwick <
><
>
ModelingBathroomTiles - by okkun<
><
>
Organic Surfaces
The Making of Moff - High Polygon Realistic Character Creation - by Darren "Daz" Pattenden<
><
>
Modeling shoe laces, boot laces... etc. from the Polycount Boards<
><
>
- File:SubdivisionSurfaceModeling$subd chainmailneox.png <
> Modeling chainmail in 3ds Max - by Steffen "Neox" Unger<
><
>