Vertex
From polycount
Revision as of 19:49, 19 March 2015 by EricChadwick (Talk | contribs)
A vertex (plural: vertices) is a point in 3D space which stores most of the Rendering information for the game model:
- Texture Coordinates
- Smoothing Groups
- Material IDs
- Vertex Normals
- Vertex Colors
- Skin Weights
- Each Polygon is defined by a list of vertices.