Vertex
From polycount
Revision as of 08:53, 25 May 2015 by EricChadwick (Talk | contribs)
A vertex (plural: vertices) is a point in 3D space which stores most of the Rendering information for a game model:
- Material IDs
- Skin weights
- Smoothing Groups
- Texture Coordinates
- Vertex colors
- VertexNormals
- Each Polygon is defined by a list of vertices.