New pages
- 05:14, 17 March 2022 Middleware (hist) [321 bytes] RomanGrolimund (Talk | contribs) (Created page with "Middleware can extend the functionally of an game engine. It allows for example to add an physics system without the need to create it from the ground up Category:Technology")
- 05:01, 17 March 2022 Game Engine (hist) [190 bytes] RomanGrolimund (Talk | contribs) (added page)
- 11:14, 29 August 2021 Sound (hist) [96 bytes] RomanGrolimund (Talk | contribs) (add sound)
- 11:07, 29 August 2021 Modeling (hist) [490 bytes] RomanGrolimund (Talk | contribs) (Discipline Modeling)
- 06:20, 16 July 2021 Reflection (hist) [160 bytes] RomanGrolimund (Talk | contribs) (Created page with "Describes the reflection of an medium. so the light emitted from the source return to the source because of the reflection properties of the medium that got hit")
- 06:16, 16 July 2021 Refraction (hist) [73 bytes] RomanGrolimund (Talk | contribs) (Created page with "Refraction describes the change of direction of a light through an object")
- 06:14, 16 July 2021 Dispersion (hist) [90 bytes] RomanGrolimund (Talk | contribs) (Created page with "Dispersion describes the process of white light getting scattered in different wavelengths")
- 06:03, 16 July 2021 Chromatic aberration (hist) [129 bytes] RomanGrolimund (Talk | contribs) (Created page with "Chromatic aberration describes a optical failure. Its describes when the light gets scattered and can’t be focused at one point")
- 17:55, 2 July 2021 Deferred Shading (hist) [201 bytes] RomanGrolimund (Talk | contribs) (Created page with "Deferred Shading describes the shading part of rendering pipeline. It seperates the Geometry Pass (G-Buffer) from the Light Pass. The Light is applied as a 2d postprocess T...")
- 11:27, 1 July 2021 Ptex (hist) [389 bytes] RomanGrolimund (Talk | contribs) (Created page with "Ptex is a per-face texture mapping method developed by Disney Its an alternative to UV-Mapping. Mostly used in offline rendering there was an attempt to adapt it to realtime....")
- 15:28, 30 June 2021 Krita (hist) [87 bytes] RomanGrolimund (Talk | contribs) (Created page with "Krita is a free, open source drawing software https://krita.org/en Category:Tools")
- 17:01, 29 June 2021 Smooth Shading (hist) [178 bytes] RomanGrolimund (Talk | contribs) (Created page with "Shading is applied per pixel-basis, bilinear-interpolation is used Smooth Shading is a generic term more specialisced are * Gourad Shading * Phong Shading Category:Glossary")
- 16:57, 29 June 2021 Flat Shading (hist) [129 bytes] RomanGrolimund (Talk | contribs) (Created page with "Flat Shading describes a method were the polygon are all shaded individually Picture add here")
- 16:00, 29 June 2021 Ogre3D (hist) [90 bytes] RomanGrolimund (Talk | contribs) (Created page with "Ogre3D is a free open-source gameengine https://www.ogre3d.org/ Category:GameEngines")
- 15:56, 29 June 2021 Amazon Lumberyard (hist) [133 bytes] RomanGrolimund (Talk | contribs) (Created page with "Amazon Lumberyard is a free, open-source gameengine developed by Amazon https://aws.amazon.com/lumberyard/")
- 15:33, 29 June 2021 Godot Engine (hist) [77 bytes] RomanGrolimund (Talk | contribs) (Created page with "Godot Engine is a free and open-source game engine. Category:Tools")
- 10:26, 26 June 2021 LightWave 3D (hist) [75 bytes] RomanGrolimund (Talk | contribs) (Created page with "Lightwave 3d is a 3d Modelling Suite devloped by NewTek Category:Tools")
- 10:25, 26 June 2021 Houdini (hist) [86 bytes] RomanGrolimund (Talk | contribs) (Created page with "Houdini is a 3d Suite developed by SideFX https://www.sidefx.com/")
- 10:12, 26 June 2021 Cinema 4D (hist) [109 bytes] RomanGrolimund (Talk | contribs) (Created page with "Cinema 4D is a 3d Modelling Suite developed by Maxon https://www.maxon.net/en/cinema-4d/ Category:Tools")
- 09:43, 26 June 2021 3D-Coat (hist) [106 bytes] RomanGrolimund (Talk | contribs) (Created page with "3D-Coat is a Sculpting and Texturing Software developed by Pilgway Category:Tools")
- 09:25, 26 June 2021 ZBrush (hist) [72 bytes] RomanGrolimund (Talk | contribs) (Created page with "Zbrush is a 3d Sculpting Tool developed by Pixologic Category:Tools")
- 08:02, 26 June 2021 Mari (hist) [67 bytes] RomanGrolimund (Talk | contribs) (Created page with "Mari is a 3d Painting Tool developed by Foundry Category:Tools")
- 07:53, 26 June 2021 PureRef (hist) [135 bytes] RomanGrolimund (Talk | contribs) (Created page with "PureRef is a tool that allows you to move pictures around your screen Website:[https://www.pureref.com/ PureRef] Category:Tools")
- 14:48, 24 June 2021 Albedo map (hist) [87 bytes] RomanGrolimund (Talk | contribs) (Created page with "Albedo Map describes a Color Texture with Shadows removed. Its used in the PBR Workflow")