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Showing below up to 29 results in range #381 to #409.

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  1. Refraction‏‎ (06:16, 16 July 2021)
  2. Reflection‏‎ (06:20, 16 July 2021)
  3. Polycounter Job Census‏‎ (10:52, 29 August 2021)
  4. Concept‏‎ (10:57, 29 August 2021)
  5. Prop Modeling‏‎ (11:08, 29 August 2021)
  6. Sound‏‎ (11:14, 29 August 2021)
  7. Whitepapers‏‎ (11:28, 29 August 2021)
  8. Polygon Count‏‎ (14:45, 1 September 2021)
  9. Flat Shading‏‎ (15:15, 1 September 2021)
  10. PSD‏‎ (15:44, 1 September 2021)
  11. SVG‏‎ (15:47, 1 September 2021)
  12. OldSiteResourcesGeneral‏‎ (04:07, 2 September 2021)
  13. Rigging‏‎ (10:56, 27 December 2021)
  14. Game Engine‏‎ (05:11, 17 March 2022)
  15. Middleware‏‎ (05:23, 17 March 2022)
  16. MultiTexture‏‎ (18:49, 4 March 2023)
  17. Modeling‏‎ (09:13, 3 June 2023)
  18. LevelOfDetail‏‎ (10:24, 16 July 2023)
  19. Art Bible‏‎ (08:02, 2 August 2023)
  20. ChannelPacking‏‎ (10:26, 20 August 2023)
  21. Polycount‏‎ (08:02, 21 August 2023)
  22. Ambient occlusion map‏‎ (17:27, 5 September 2023)
  23. Modular environments‏‎ (11:46, 15 November 2023)
  24. Normal Map Technical Details‏‎ (07:22, 4 December 2023)
  25. Concept Fundamentals‏‎ (12:20, 26 December 2023)
  26. Game Industry‏‎ (17:02, 29 December 2023)
  27. Texture Coordinates‏‎ (18:25, 16 May 2024)
  28. Limb Topology‏‎ (13:02, 28 August 2024)
  29. Freelance‏‎ (08:40, 1 September 2024)

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