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Showing below up to 29 results in range #381 to #409.
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- Refraction (06:16, 16 July 2021)
- Reflection (06:20, 16 July 2021)
- Polycounter Job Census (10:52, 29 August 2021)
- Concept (10:57, 29 August 2021)
- Prop Modeling (11:08, 29 August 2021)
- Sound (11:14, 29 August 2021)
- Whitepapers (11:28, 29 August 2021)
- Polygon Count (14:45, 1 September 2021)
- Flat Shading (15:15, 1 September 2021)
- PSD (15:44, 1 September 2021)
- SVG (15:47, 1 September 2021)
- OldSiteResourcesGeneral (04:07, 2 September 2021)
- Rigging (10:56, 27 December 2021)
- Game Engine (05:11, 17 March 2022)
- Middleware (05:23, 17 March 2022)
- MultiTexture (18:49, 4 March 2023)
- Modeling (09:13, 3 June 2023)
- LevelOfDetail (10:24, 16 July 2023)
- Art Bible (08:02, 2 August 2023)
- ChannelPacking (10:26, 20 August 2023)
- Polycount (08:02, 21 August 2023)
- Ambient occlusion map (17:27, 5 September 2023)
- Modular environments (11:46, 15 November 2023)
- Normal Map Technical Details (07:22, 4 December 2023)
- Concept Fundamentals (12:20, 26 December 2023)
- Game Industry (17:02, 29 December 2023)
- Texture Coordinates (18:25, 16 May 2024)
- Limb Topology (13:02, 28 August 2024)
- Freelance (08:40, 1 September 2024)