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- Polycount (09:02, 21 August 2023)
- Ambient occlusion map (18:27, 5 September 2023)
- Modular environments (12:46, 15 November 2023)
- Normal Map Technical Details (08:22, 4 December 2023)
- Concept Fundamentals (13:20, 26 December 2023)
- Game Industry (18:02, 29 December 2023)
- Texture Coordinates (19:25, 16 May 2024)
- Limb Topology (14:02, 28 August 2024)
- Freelance (09:40, 1 September 2024)