Category:Whitepapers
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Revision as of 05:40, 19 May 2010 by EricChadwick (Talk)
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Category: Whitepapers
This page has links to conference proceedings and research papers (aka whitepapers) about game graphics.
- Whitepapers master list
- Game Developers Conference whitepapers
- Bungie whitepapers
- Crytek whitepapers
- Insomniac Games whitepapers
Game Rendering Primers
These articles help artists understand how game engines work, to help them understand how to build art that performs better.
- Beautiful, Yet Friendly Part 1: Stop Hitting the Bottleneck - by Guillaume Provost
- Beautiful, Yet Friendly Part 2: Maximizing Efficiency - by Guillaume Provost
- ExtremeTech 3D Pipeline Tutorial - by Dave Salvator
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Pages in category "Whitepapers"
This category contains only the following page.