GradientMapping
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Revision as of 11:15, 27 December 2012 by EricChadwick (Talk)
Gradient Mapping
Gradient mapping is a method to replace the colors of a texture using 1D gradients, for more variation.
- Tutorial - Gradient Mapping & UDK by Rasmus 'rasmus' Deguchi
- Gradient Mapping - An Awesome Way to Get Cheap Variation in Textures by Ryan James Smith
Vertical Gradients
The Dota2 Character Art Guide describes how to bake a vertical gradient into the diffuse, to emphasize depth and create focus.