CgFX

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CgFX is a shader framework, created by Nvidia. It is almost identical to Microsoft's fx framework. In fact, as a file format, it is identical. The only difference comes from the differences between Cg and HLSL. Its main benefit is that it is multi-platform, capable of rendering in both DirectX and OpenGL. Despite this benefit, it is much less commonly used than Microsoft's formats.

3ds Max, Maya, and XSI can render CgFX Shaders.

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