UDIM
From polycount
Revision as of 15:02, 5 February 2017 by EricChadwick (Talk | contribs)
UDIM is a form of texture mapping that assigns multiple UV maps to a model using offsets.
Allegorithmic Substance Painter: UDIM
Autodesk 3ds Max: Multi Tile Map
Autodesk Maya: Loading multi-tiled UV textures through a single texture node