Prop Modeling

From polycount
Revision as of 11:08, 29 August 2021 by RomanGrolimund (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Props are environment models which are usually static in a game, or else used for simple interactions (throwable, destroyable). For example crates, rocks, trees, non-drivable vehicles.

Modeling Tutorials


Personal tools
Namespaces

Variants
Actions
Navigation
Tools