Difference between revisions of "Anisotropic Filtering"

From polycount
Jump to: navigation, search
(Moving content out of the overly-large Glossary page and back into individual pages)
 
(No difference)

Latest revision as of 19:44, 14 February 2015

Anisotropic Filteringis a texture filtering method, specifically for non-square filtering, usually of textures shown in radical perspective (such as a pavement texture as seen from a camera lying on the road).

More generally, anisotropic improves clarity of images with severely unequal aspect ratios. Anisotropic filtering is an improvement of isotropic mip-mapping, but because it must take many samples, it can be very memory intensive.


Personal tools
Namespaces

Variants
Actions
Navigation
Tools