Difference between revisions of "Category:Animation"

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Articles about animation for games.  
 
Articles about animation for games.  
  
== Animation Tutorials ==
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== Animation Theory ==
* [http://www.theanimatorssurvivalkit.com The Animator's Survival Kit] ($) by [http://www.theanimatorssurvivalkit.com/biography.html Richard Williams]
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* [http://www.freetoon.com/prestonblair Cartoon Animation] by [http://en.wikipedia.org/wiki/Preston_Blair Preston Blair]
 
* [http://www.freetoon.com/prestonblair Cartoon Animation] by [http://en.wikipedia.org/wiki/Preston_Blair Preston Blair]
* [http://www.3dtotal.com/ffa/tutorials/maya/pose_animation/pose1.php Pose to Pose Pop-Through Animation] by [http://keithlango.com/ Keith Lango]
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* [http://www.animationarena.com/principles-of-animation.html 28 Principles of Animation] by [http://en.wikipedia.org/wiki/Walt_Stanchfield Walt Stanchfield]
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* [http://www.siggraph.org/education/materials/HyperGraph/animation/character_animation/principles/lasseter_s94.htm Tricks to Animating Characters with a Computer] by [http://en.wikipedia.org/wiki/John_Lasseter John Lasseter]
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* [http://www.animationarena.com/acting-and-animation.html Acting and Animation] by [http://www.doronmeir.com Doron A. Meir]
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* [http://www.theanimatorssurvivalkit.com The Animator's Survival Kit] ($) by [http://www.theanimatorssurvivalkit.com/biography.html Richard Williams]
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== Animation Tutorials ==
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* [http://www.3dtotal.com/ffa/tutorials/maya/pose_animation/pose1.php Pose to Pose Pop-Through Animation] by [http://keithlango.com Keith Lango]
 
* [http://www.idleworm.com/how/anm/02w/walk1.shtml The Walk Cycle] tutorial by [http://www.angryanimator.com Dermot O’ Connor]
 
* [http://www.idleworm.com/how/anm/02w/walk1.shtml The Walk Cycle] tutorial by [http://www.angryanimator.com Dermot O’ Connor]
* [http://boards.polycount.net/showthread.php?p=1021761#post1021761 3ds Max - Cloth Sim to Bones] by [http://www.vigville.com/ Mark "Vig" Dygert]
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* [http://www.anticz.com/learn.htm Animation tutorials] by [http://www.anticz.com Mike Brown] (theory, gimbal lock, rigging, walk cycles)
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* [http://boards.polycount.net/showthread.php?p=1021761#post1021761 3ds Max - Cloth Sim to Bones] by [http://www.vigville.com Mark "Vig" Dygert]
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* [http://animationclinic.com/ The Animation Clinic: Animation Training for the Masses] ($) by [http://keithlango.com Keith Lango]
  
 
== Motion Capture ==
 
== Motion Capture ==
 
Sources for free motion capture (mocap).
 
Sources for free motion capture (mocap).
* [http://mocap.cs.cmu.edu/] (3ds Max compatible [http://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/3dsmax-friendly-release-of-cmu-motion-database bvh format here])
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* [http://mocap.cs.cmu.edu/]] (3ds Max compatible [[http://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/3dsmax-friendly-release-of-cmu-motion-database bvh format here])
* [http://stockmoves.e-motek.com/]
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* http://stockmoves.e-motek.com/
* [http://www.mocapdata.com/]
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* http://www.mocapdata.com/
* [http://freemotionfiles.blogspot.com/]
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* http://freemotionfiles.blogspot.com/
  
<br>
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<<BR>>
 
* [[Polycount|Main Page]] > [[Category:Primer]] > [[Category:Animation]]
 
* [[Polycount|Main Page]] > [[Category:Primer]] > [[Category:Animation]]

Revision as of 11:05, 16 June 2010

Articles about animation for games.

Animation Theory

Animation Tutorials

Motion Capture

Sources for free motion capture (mocap).

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Subcategories

This category has only the following subcategory.

Pages in category "Animation"

The following 16 pages are in this category, out of 16 total.

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