Difference between revisions of "Category:Animation"

From polycount
Jump to: navigation, search
(removing breadcrumbs, adding categories)
(removing Category:Discipline)
 
(19 intermediate revisions by 4 users not shown)
Line 1: Line 1:
__NOTOC__
+
Animation for games.
 
+
= [[Category:Animation]] =
+
Articles about animation for games.
+
 
+
== Animation Theory ==
+
* [http://www.freetoon.com/prestonblair Cartoon Animation] by [http://en.wikipedia.org/wiki/Preston_Blair Preston Blair]
+
* [http://www.animationarena.com/principles-of-animation.html 28 Principles of Animation] by [http://en.wikipedia.org/wiki/Walt_Stanchfield Walt Stanchfield]
+
* [http://www.siggraph.org/education/materials/HyperGraph/animation/character_animation/principles/lasseter_s94.htm Tricks to Animating Characters with a Computer] by [http://en.wikipedia.org/wiki/John_Lasseter John Lasseter]
+
* [http://www.animationarena.com/acting-and-animation.html Acting and Animation] by [http://www.doronmeir.com Doron A. Meir]
+
* [http://www.guerrillacg.org/home/3d-rigging/the-rotation-problem Dealing with gimbal lock] by [http://www.guerrillacg.org/presenters/andrew-silke Andrew Silke]
+
* [http://www.lettersofnote.com/2010/06/how-to-train-animator-by-walt-disney.html Letters of Note - How to Train an Animator] by Walt Disney
+
 
+
== Animation Tutorials ==
+
* [http://www.3dtotal.com/ffa/tutorials/maya/pose_animation/pose1.php Pose to Pose Pop-Through Animation] by [http://keithlango.com Keith Lango]
+
* [http://www.idleworm.com/how/anm/02w/walk1.shtml The Walk Cycle] tutorial by [http://www.angryanimator.com Dermot O’ Connor]
+
* [http://www.anticz.com/learn.htm Animation tutorials] by [http://www.anticz.com Mike Brown] (theory, gimbal lock, rigging, walk cycles)
+
* [http://animationclinic.com/ The Animation Clinic: Animation Training for the Masses] ($) by [http://keithlango.com Keith Lango]
+
* [http://spungella.blogspot.com/2008/06/animation-links-tools-tutorials-and.html Spungella] Many tutorials and links, great resource for Portfolio Tips, Animation Resources, and Rigs
+
* [http://andres.aniguild.com/animation_resources.htm Great Links at AndyToons] More links, Tutorials, Interviews with Great Animators etc.gathered by [http://andres.aniguild.com/email.htm Andres G. Lazaro]
+
* [http://www.angryanimator.com/word/test/ The Angry Animator] Bouncing Ball, Walk Cycle, and Lip Sync Tutorials by Dermot O' Conner
+
* [http://animationbuffet.blogspot.com/2008/03/norman.html Manipulating Rigs] at Animation Buffet (norman rig but can be applied to any rig) by Nair Archawattana
+
* [http://www.jasonryananimation.com/ Jason Ryan Animation]
+
* [http://www.traptcg.com/ TraptCG - animation tutorials as well as others.]
+
 
+
== Animation Reference ==
+
* [http://www.biomotionlab.ca/Demos/BMLwalker.html Bio Motion Lab] - A rotateable walk cycle with different parameters (male female, happy sad, heavy light)
+
* [http://www.artnatomia.net/uk/index.html ARTnatomy] Artist friendly facial antomy (start on  level 2). A  flash based web application that allows you to sort and isolate with opacity between  the muscles, skin and skull.
+
* [http://www.posemaniacs.com/ Posemaniacs] - Essential for capturing the essence of a character in a short span of time
+
* [http://research.animationsinstitut.de/45.0.html The Facial Expression Repertoire] by Filmakademie Baden-Wuerttemberg
+
 
+
== Rigging ==
+
* [http://www.3dtotal.com/team/Tutorials/face_rig/face_rig.php Facial  Rigging Tutorial] by [http://www.aldenfilion.com/ Alden Filion]. Rigging up a  control board with the help of a script.
+
* [http://www.viefex.com/view_tutorial.php?viewkey=066b82ab86dff8a46af6&page=1&viewtype=&category=3 Facial Control Board Tutorial] by [http://www.jessesandifer.com/ Jesse Sandifer]. A video  tutorial that outlines the same method but walks you through it  manually, good info to know.
+
* [http://www.polycount.com/forum/showthread.php?t=68446 Wrinkle Map Wiring in 3dsMax] by [http://vigville.com/ Mark  "Vig" Dygert]
+
* [http://boards.polycount.net/showthread.php?p=1021761#post1021761 3ds  Max - Cloth Sim to Bones] by [http://www.vigville.com Mark  "Vig" Dygert]
+
* [http://www.hyperent.com/Hyp-Tutorial-Cloth-001.php Multi Layer Cloth Basics] by [http://www.hyperent.com/ Paul  Hormis]
+
* [http://www.hyperent.com/Hyp-Tutorial-Cloth-002.php Creating Collision Meshes Using Conform Wrap] by [http://www.hyperent.com/ Paul Hormis]
+
* [http://www.hyperent.com/Hyp-Tutorial-Cloth-003.php Using Cloth to Simulate Chains] by [http://www.hyperent.com/ Paul  Hormis]
+
* [http://www.hippydrome.com/ Articulation] by [http://www.hippydrome.com/ Tenner Jones] Character Technical Director at Pixar
+
* [http://www.rigging101.com/ Rigging 101] by [http://www.javiersolsona.com/ Javier Solsona] Maya rigging tutorials and resources
+
* [http://www.anzovin.com/products/tsm2maya.html The Setup Machine] Maya rigging made simple
+
 
+
== Motion Capture ==
+
Sources for free motion capture (mocap).
+
 
+
* http://mocap.cs.cmu.edu/ ([http://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/3dsmax-friendly-release-of-cmu-motion-database bvh format for 3ds Max here])
+
* http://stockmoves.e-motek.com/
+
* http://www.mocapdata.com/
+
* http://freemotionfiles.blogspot.com/
+
 
+
== Blogs, Podcasts, Etc. ==
+
* http://www.navone.org/blogger/  Victor Navone's blog (The alien song guy who works for Pixar now)
+
* http://animationpodcast.com/  Animation Pod Cast
+
* [http://www.speakingofanimation.com/ Speaking of Animation] - Podcasts with Industry Professionals on current releases by [http://www.speakingofanimation.com/about/ Ben Willis, Adam Strick, Jacob Gardner, Stephen Melagrano]
+
* [http://www.carlosbaena.com Carlos Baena's Blog]
+
* [http://theyellingrocket.blogspot.com/ The Yelling Rocket]
+
 
+
== Must Read Books ==
+
* [http://www.amazon.com/Illusion-Life-Disney-Animation/dp/0786860707/ The Illusion of Life] by Ollie Johnston and Frank Thomas
+
* [http://www.theanimatorssurvivalkit.com The Animator's Survival Kit] by [http://www.theanimatorssurvivalkit.com/biography.html Richard Williams]
+
* [http://www.amazon.com/Drawn-Life-Classes-Stanchfield-Lectures/dp/0240810961 Drawn to Life] by Walt Stanchfield
+
* [http://www.amazon.com/Animators-Workbook-Step-Step-Techniques/dp/0823002292/ The Animators Workbook] by Tony White
+
* [http://www.amazon.com/Stop-Staring-Facial-Modeling-Animation/dp/0471789208/ Stop Staring] by Jason Osipa
+
* [http://www.amazon.de/gp/product/0240810767/ Directing the Story] by Francis Glebas
+
* [http://www.anamie.com/anamie_home.html Anamie - simplified Drawing/planning animation] by
+
* [http://www.amazon.de/gp/product/0811850161/ Draw the Looney Toons] by Dan Romanelli
+
 
+
<<BR>>
+
 
+
[[Category:Primer]]
+

Latest revision as of 20:11, 27 May 2016

Animation for games.

Subcategories

This category has only the following subcategory.

Pages in category "Animation"

The following 16 pages are in this category, out of 16 total.

Personal tools
Namespaces

Variants
Actions
Navigation
Tools